I have a custom NSView that lives inside of a NSScrollView
that is in a NSSplitView
. The custom view uses the following drawing code:
- (void)drawRect:(NSRect)dirtyRect {
NSGraphicsContext *ctx = [NSGraphicsContext currentContext];
[ctx saveGraphicsState];
// Rounded Rect
NSRect rect = [self bounds];
NSRect pathRect = NSMakeRect(rect.origin.x + 3, rect.origin.y + 6, rect.size.width - 6, rect.size.height - 6);
NSBezierPath *path = [NSBezierPath bezierPathWithRoundedRect:pathRect cornerRadius:kDefaultCornerRadius];
// Shadow
[NSShadow setShadowWithColor:[NSColor colorWithCalibratedWhite:0 alpha:0.66]
blurRadius:4.0
offset:NSMakeSize(0, -3)];
[[NSColor colorWithCalibratedWhite:0.196 alpha:1.0] set];
[path fill];
[NSShadow clearShadow];
// Background Gradient
NSGradient *gradient = [[NSGradient alloc] initWithStartingColor:[UAColor darkBlackColor] endingColor:[UAColor lightBlackColor]];
[gradient drawInBezierPath:path angle:90.0];
[gradient release];
// Image
[path setClip];
NSRect imageRect = NSMakeRect(pathRect.origin.x, pathRect.origin.y, pathRect.size.height * kLargeImageRatio, pathRect.size.height);
[self.image drawInRect:imageRect
fromRect:NSZeroRect
operation:NSCompositeSourceAtop
fraction:1.0];
[ctx restoreGraphicsState];
[super drawRect:dirtyRect];
}
I have tried every different type of operation
but the image still draws on top of the other half of the NSSplitView
like so:
…instead of drawing under the NSScrollView
. I think this has to do with drawing everything instead of the dirtyRect
only, but I don't know how I could edit the image drawing code to only draw the part of it that lies in the dirtyRect
. How can I either prevent it from drawing on top, or only draw the dirty rect for this NSImage?