Tryng out some smalltalk + TDD + "good practices" I've run into a kinda ugly block:
How do I do an assertion in GNU Smalltalk?
I'm just looking for a simple ifFalse: [Die]
kind of thing
Tryng out some smalltalk + TDD + "good practices" I've run into a kinda ugly block:
How do I do an assertion in GNU Smalltalk?
I'm just looking for a simple ifFalse: [Die]
kind of thing
This is the code for assert: from Squeak (which I recommend you use rather than GNU):
assert: aBlock
"Throw an assertion error if aBlock does not evaluates to true."
aBlock value
ifFalse: [AssertionFailure signal: 'Assertion failed']
as well as self assert: [ ... some block ]
works for blocks & non-blocks, since sending #value to Object returns self.
It has been suggested above to add #assert:
to Object
, but rather I'd add #assert
to BlockClosure
(or whatever [] class
is in GNU Smalltalk).
assert
this value ifFalse: [AssertionFailure signal: 'Assertion failed']
and thus use as in
[ value notNil ] assert.
[ value > 0 ] assert.
[ list isEmpty not ] assert.
etcetera.
It is simple. In your test methods you write:
self assert: 1 + 1 = 2
But first you need to create a test class as a subclass of TestCase (in Squeak), for example:
TestCase subclass: #MyTest
Here you write testing methods, which names must always start with 'test', for instance :
testBasicArithmetics
self assert: 1 + 1 = 2