In my case path "MyZooSnap.Core;component/Resources/Images/i.jpg"
.
How to convert path for Android ImageView
?
In order to use it in the following binding:
{'AssetImagePath':{'Path':'ImagePath'}}
More here
similar questions
Thanks
In my case path "MyZooSnap.Core;component/Resources/Images/i.jpg"
.
How to convert path for Android ImageView
?
In order to use it in the following binding:
{'AssetImagePath':{'Path':'ImagePath'}}
More here
similar questions
Thanks
Quick answer:
assets/images/i1.png
AndroidAsset
images/i1.png
Longer answer:
Ideally your ViewModel should be platform independent and not know about View concerns.
So your ViewModel might perhaps expose a property like:
private GameState _state;
public GameState State
{
get { return _state; }
set { _state = value; RaisePropertyChanged(() => State); }
}
where GameState is an enumeration like:
public enum GameState
{
Stopped,
Running,
Paused,
GameOver
}
you might then have images representing these states in an assets structure like:
/assets/gamestates/stopped.png
/assets/gamestates/running.png
/assets/gamestates/paused.png
/assets/gamestates/gameover.png
where each of those files is marked with BuildAction of AndroidAsset.
To then display the correct image in the UI, you would need a value converter like:
public class GameStateConverter
: MvxBaseValueConverter
{
public override object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
return string.Format("gamestates/{0}.png", ((GameState)value).ToString().ToLower());
}
}
mapped in using a Converters wrapper like:
public class Converters
{
public readonly GameStateConverter GameState = new GameStateConverter();
}
which is configured in setup.cs using:
protected override IEnumerable<Type> ValueConverterHolders
{
get { return new[] { typeof(Converters) }; }
}
With this in place, then your axml binding statement would be:
{'AssetImagePath':{'Path':'State', 'Converter':'GameState'}}
For an alternative approach using resources instead of assets, see MvxButtonIconBinding
in Іssue with binding to GridLayout to Android
I could not fix the problem. My MainViewModel.cs
public class MainMenuViewModel
: MvxViewModel
{
private const string path = "myimage";
public List<SquareModel> Items { get; set; }
public IMvxCommand ShowItemCommand
{
get
{
return new MvxRelayCommand<Type>((type) => this.RequestNavigate(typeof(MainMenuViewModel)));
}
}
public MainMenuViewModel()
{
Items = GetCollection();
}
public List<SquareModel> GetCollection()
{
List<SquareModel> col = new List<SquareModel>();
for (int i = 0; i < 20; i++)
{
col.Add(new SquareModel { ID = i, PathImage = path });
}
return col;
}
}
My Converts.cs
public class Converters
{
public readonly PathImageConverter GameImage = new PathImageConverter();
}
My PathImageConverter.cs
public class PathImageConverter
: MvxBaseValueConverter
{
public override object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
return string.Format("squareresources/{0}.png", value.ToString().ToLower());
}
}
My Setup.cs
public class Setup
: MvxBaseAndroidBindingSetup
{
public Setup(Context applicationContext)
: base(applicationContext)
{
}
protected override MvxApplication CreateApp()
{
return new App();
}
protected override IEnumerable<Type> ValueConverterHolders
{
get { return new[] { typeof(Converters.Converters) }; }
}
}
My GameView.axml
<cirrious.mvvmcross.binding.android.views.MvxBindableGridView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:local="http://schemas.android.com/apk/res/MyZooSnap.UI"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:numColumns="4"
android:verticalSpacing="10dp"
android:horizontalSpacing="10dp"
android:gravity="center"
local:MvxItemTemplate="@layout/itemimage"
local:MvxBind="{'ItemsSource':{'Path':'Items'}}" />
My ItemImage.axml
<ImageView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:local="http://schemas.android.com/apk/res/MyZooSnap.UI"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:padding="10dp"
local:MvxBind="{'AssetImagePath':{'Path':'PathImage', 'Converter':'GameImage'}}"
/>
My UI project :
When the image is placed in the folder Assets and indicates simply indicate the name of the picture - it works. And when it create another folder and specify the path:
/asset/folder/image.png
asset/folder/image.png
/folder/image.png
folder/image.png
Does not work!
<Mvx.MvxImageView
android:layout_width="40dp"
android:layout_height="40dp"
local:MvxBind="AssetImagePath PathImage,Converter=GameImage" />
Should work also