Based on this discussion, I was wondering if a function scope static variable always uses memory or if the compiler is allowed to optimize that away. To illustrate the question, assume a function like such:
void f() {
static const int i = 3;
int j = i + 1;
printf("%d", j);
}
The compiler will very likely inline the value of i
and probably do the calculation 3 + 1
at compile time, too. Since this is the only place the value of i
is used, there is no need for any static memory being allocated. So is the compiler allowed to optimize the static away, or does the standard mandate that any static variable has memory allocated?
So is the compiler allowed to optimize the static away[...] ?
Yes. According to the Standard:
1.9 Program Execution
The semantic descriptions in this International Standard define a
parameterized nondeterministic abstract machine. This International
Standard places no requirement on the structure of conforming
implementations. In particular, they need not copy or emulate the
structure of the abstract machine. Rather, conforming implementations
are required to emulate (only) the observable behavior of the abstract
machine as explained below.5)
...and the footnote says:
5) This provision is sometimes called the “as-if” rule, because an
implementation is free to disregard any requirement of this
International Standard as long as the result is as if the requirement
had been obeyed, as far as can be determined from the observable
behavior of the program. For instance, an actual implementation need
not evaluate part of an expression if it can deduce that its value is
not used and that no side effects affecting the observable behavior of
the program are produced.
What this all means is that the compiler can do anything it wants to your code so long as the observable behavior is the same. Since you haven't take the address of the static const
, the compiler can optimize the value away to a Constant Integral Expression.
According to section 1.8 The C++ object model
n3242
An object has a type and a storage duration (optionally a name).
It does not require a memory location unless its address is taken.
No, it will not always use memory. My GCC version 4.5.2 produces code with real global variable on -O0
, but uses directly inline constant 4 when compiled with `-O3'