我申请一个CSS变换(和浏览器的具体-webkit,-o等):
变换:矩阵(0.5,0,0,0.5%,0,0);
到一个div然后使用jQuery的可拖动()和resizable()插件上的孩子们说股利。
我的问题是,拖动或调整大小的子元素时,jQuery的作出的变更是出“同步”的用鼠标通过等于所施加的比例的一个因素。
我发现计算器的解决方案(虽然我愣神没有加入书签,现在无法找到它....),暗示修补插件,它表现的很出色。 它沿着这些路线去:
function monkeyPatch_mouseStart() {
// don't really need this, but in case I did, I could store it and chain
// var oldFn = $.ui.draggable.prototype._mouseStart ;
$.ui.draggable.prototype._mouseStart = function(event) {
var o = this.options;
//Create and append the visible helper
this.helper = this._createHelper(event);
//Cache the helper size
this._cacheHelperProportions();
//If ddmanager is used for droppables, set the global draggable
if($.ui.ddmanager)
$.ui.ddmanager.current = this;
/*
* - Position generation -
* This block generates everything position related - it's the core of draggables.
*/
//Cache the margins of the original element
this._cacheMargins();
//Store the helper's css position
this.cssPosition = this.helper.css("position");
this.scrollParent = this.helper.scrollParent();
//The element's absolute position on the page minus margins
//PATCH CODE
this.offset = this.positionAbs = getViewOffset(this.element[0]);
//END
this.offset = {
top: this.offset.top - this.margins.top,
left: this.offset.left - this.margins.left
};
$.extend(this.offset, {
click: { //Where the click happened, relative to the element
left: event.pageX - this.offset.left,
top: event.pageY - this.offset.top
},
parent: this._getParentOffset(),
relative: this._getRelativeOffset() //This is a relative to absolute position minus the actual position calculation - only used for relative positioned helper
});
//Generate the original position
this.originalPosition = this.position = this._generatePosition(event);
this.originalPageX = event.pageX;
this.originalPageY = event.pageY;
//Adjust the mouse offset relative to the helper if 'cursorAt' is supplied
if(o.cursorAt && this._adjustOffsetFromHelper(o.cursorAt)){
}
//Set a containment if given in the options
if(o.containment)
this._setContainment();
//Trigger event + callbacks
if(this._trigger("start", event) === false) {
this._clear();
return false;
}
//Recache the helper size
this._cacheHelperProportions();
//Prepare the droppable offsets
if ($.ui.ddmanager && !o.dropBehaviour)
$.ui.ddmanager.prepareOffsets(this, event);
this.helper.addClass("ui-draggable-dragging");
this._mouseDrag(event, true); //Execute the drag once - this causes the helper not to be visible before getting its correct position
//If the ddmanager is used for droppables, inform the manager that dragging has started (see #5003)
if ( $.ui.ddmanager && $.ui.ddmanager.dragStart) $.ui.ddmanager.dragStart(this, event);
return true;
}
}
function getViewOffset(node) {
var x = 0, y = 0, win = node.ownerDocument.defaultView || window;
if (node) addOffset(node);
return { left: x, top: y };
function getStyle(node) {
return node.currentStyle || // IE
win.getComputedStyle(node, '');
}
function addOffset(node) {
var p = node.offsetParent, style, X, Y;
x += parseInt(node.offsetLeft, 10) || 0;
y += parseInt(node.offsetTop, 10) || 0;
if (p) {
x -= parseInt(p.scrollLeft, 10) || 0;
y -= parseInt(p.scrollTop, 10) || 0;
if (p.nodeType == 1) {
var parentStyle = getStyle(p)
, localName = p.localName
, parent = node.parentNode;
if (parentStyle.position != 'static') {
x += parseInt(parentStyle.borderLeftWidth, 10) || 0;
y += parseInt(parentStyle.borderTopWidth, 10) || 0;
if (localName == 'TABLE') {
x += parseInt(parentStyle.paddingLeft, 10) || 0;
y += parseInt(parentStyle.paddingTop, 10) || 0;
}
else if (localName == 'BODY') {
style = getStyle(node);
x += parseInt(style.marginLeft, 10) || 0;
y += parseInt(style.marginTop, 10) || 0;
}
}
else if (localName == 'BODY') {
x += parseInt(parentStyle.borderLeftWidth, 10) || 0;
y += parseInt(parentStyle.borderTopWidth, 10) || 0;
}
while (p != parent) {
x -= parseInt(parent.scrollLeft, 10) || 0;
y -= parseInt(parent.scrollTop, 10) || 0;
parent = parent.parentNode;
}
addOffset(p);
}
}
else {
if (node.localName == 'BODY') {
style = getStyle(node);
x += parseInt(style.borderLeftWidth, 10) || 0;
y += parseInt(style.borderTopWidth, 10) || 0;
var htmlStyle = getStyle(node.parentNode);
x -= parseInt(htmlStyle.paddingLeft, 10) || 0;
y -= parseInt(htmlStyle.paddingTop, 10) || 0;
}
if ((X = node.scrollLeft)) x += parseInt(X, 10) || 0;
if ((Y = node.scrollTop)) y += parseInt(Y, 10) || 0;
}
}
}
var isNumber = function(value) {
return !isNaN(parseInt(value, 10));
};
我已经作出了自己的变化,如(你可以在6-7线的运动由“比例因子”乘法见):
$.ui.draggable.prototype._generatePosition = function(event) {
var o = this.options, scroll = this.cssPosition == 'absolute' && !(this.scrollParent[0] != document && $.ui.contains(this.scrollParent[0], this.offsetParent[0])) ? this.offsetParent : this.scrollParent, scrollIsRootNode = (/(html|body)/i).test(scroll[0].tagName);
var pageX = event.pageX;
var pageY = event.pageY;
//PATCH CODE
if($(this.element[0]).hasClass('item')){
pageY = this.originalPageY + ((pageY - this.originalPageY)*(1/$.viewbox.foreground.scale));
pageX = this.originalPageX + ((pageX - this.originalPageX)*(1/$.viewbox.foreground.scale));
}
//END
/*
* - Position constraining -
* Constrain the position to a mix of grid, containment.
*/
if(this.originalPosition) { //If we are not dragging yet, we won't check for options
if(this.containment) {
if(event.pageX - this.offset.click.left < this.containment[0]) pageX = this.containment[0] + this.offset.click.left;
if(event.pageY - this.offset.click.top < this.containment[1]) pageY = this.containment[1] + this.offset.click.top;
if(event.pageX - this.offset.click.left > this.containment[2]) pageX = this.containment[2] + this.offset.click.left;
if(event.pageY - this.offset.click.top > this.containment[3]) pageY = this.containment[3] + this.offset.click.top;
}
if(o.grid) {
var top = this.originalPageY + Math.round((pageY - this.originalPageY) / o.grid[1]) * o.grid[1];
pageY = this.containment ? (!(top - this.offset.click.top < this.containment[1] || top - this.offset.click.top > this.containment[3]) ? top : (!(top - this.offset.click.top < this.containment[1]) ? top - o.grid[1] : top + o.grid[1])) : top;
var left = this.originalPageX + Math.round((pageX - this.originalPageX) / o.grid[0]) * o.grid[0];
pageX = this.containment ? (!(left - this.offset.click.left < this.containment[0] || left - this.offset.click.left > this.containment[2]) ? left : (!(left - this.offset.click.left < this.containment[0]) ? left - o.grid[0] : left + o.grid[0])) : left;
}
}
return {
top: (
pageY // The absolute mouse position
- this.offset.click.top // Click offset (relative to the element)
- this.offset.relative.top // Only for relative positioned nodes: Relative offset from element to offset parent
- this.offset.parent.top // The offsetParent's offset without borders (offset + border)
+ ($.browser.safari && $.browser.version < 526 && this.cssPosition == 'fixed' ? 0 : ( this.cssPosition == 'fixed' ? -this.scrollParent.scrollTop() : ( scrollIsRootNode ? 0 : scroll.scrollTop() ) ))
),
left: (
pageX // The absolute mouse position
- this.offset.click.left // Click offset (relative to the element)
- this.offset.relative.left // Only for relative positioned nodes: Relative offset from element to offset parent
- this.offset.parent.left // The offsetParent's offset without borders (offset + border)
+ ($.browser.safari && $.browser.version < 526 && this.cssPosition == 'fixed' ? 0 : ( this.cssPosition == 'fixed' ? -this.scrollParent.scrollLeft() : scrollIsRootNode ? 0 : scroll.scrollLeft() ))
)
};
}
所以,非常感谢谁建议。
所以,我的问题! 有没有人碰到一个不错的办法有,不需要打补丁的jQuery缩放元素中拖动/调整大小事件? 我用Google搜索,这是我能找到的最好的解决方案。 有谁知道替代的jQuery在这些条件下也许工作,用CSS变换?
非常感谢任何响应。
Answer 1:
它已经有一段时间,因为这个问题被问。 我发现(实际上创建)一个答案。 它所需要的是设置回调处理程序。 没有编辑的jQuery UI的需要!
注意:zoomScale在这个例子中是一个全局变量和使用动画(由辅助的设置变换jquery.transform.js )如下所示:
target.animate({
transform: 'scale(' + zoomScale + ')'
});
看看这个:
变换尺度()定出可调整大小:
$(this).resizable({
minWidth: -(contentElem.width()) * 10, // these need to be large and negative
minHeight: -(contentElem.height()) * 10, // so we can shrink our resizable while scaled
resize: function(event, ui) {
var changeWidth = ui.size.width - ui.originalSize.width; // find change in width
var newWidth = ui.originalSize.width + changeWidth / zoomScale; // adjust new width by our zoomScale
var changeHeight = ui.size.height - ui.originalSize.height; // find change in height
var newHeight = ui.originalSize.height + changeHeight / zoomScale; // adjust new height by our zoomScale
ui.size.width = newWidth;
ui.size.height = newHeight;
}
});
变换尺度()定出可拖动:
$(this).draggable({
handle: '.drag-handle',
start: function(event, ui) {
ui.position.left = 0;
ui.position.top = 0;
},
drag: function(event, ui) {
var changeLeft = ui.position.left - ui.originalPosition.left; // find change in left
var newLeft = ui.originalPosition.left + changeLeft / (( zoomScale)); // adjust new left by our zoomScale
var changeTop = ui.position.top - ui.originalPosition.top; // find change in top
var newTop = ui.originalPosition.top + changeTop / zoomScale; // adjust new top by our zoomScale
ui.position.left = newLeft;
ui.position.top = newTop;
}
});
让我知道,如果你发现这个任何问题或进一步的改进。 :)
参考: jQuery的UI可调整大小的/可拖动与所述变换:刻度()组
Answer 2:
我自己的“答案”是在这个场合是适应jQuery UI的可拖动,使一个单独的互动,所谓的“traggable”。
https://github.com/paullth/JS-libs
http://jsfiddle.net/paul_herve/ws27C/4/
仍想听到任何的替代品...
Answer 3:
另一种方法是添加一个插件,补偿变换(记得要加“改造:真正的”给插件初始化。
所述ui.draggable需要通过变换的逆矩阵,以在未转化的空间,其在浏览器上显示后变换元件位置进行传递。
对于“拖动”下面,我(jQueryUI的1.10)(矩阵计算我从jquery.panzoom采取)的工作:
var Matrix = function(a, b, c, d, e, f, g, h, i) {
if ($.type(a) === 'array') {
this.elements = [
+a[0], +a[2], +a[4],
+a[1], +a[3], +a[5],
0, 0, 1
];
} else {
this.elements = [
a, b, c,
d, e, f,
g || 0, h || 0, i || 1
];
}
};
Matrix.prototype = {
/**
* Multiply a 3x3 matrix by a similar matrix or a vector
* @param {Matrix|Vector} matrix
* @return {Matrix|Vector} Returns a vector if multiplying by a vector
*/
x: function(matrix) {
var isVector = matrix instanceof Vector;
var a = this.elements,
b = matrix.elements;
if (isVector && b.length === 3) {
// b is actually a vector
return new Vector(
a[0] * b[0] + a[1] * b[1] + a[2] * b[2],
a[3] * b[0] + a[4] * b[1] + a[5] * b[2],
a[6] * b[0] + a[7] * b[1] + a[8] * b[2]
);
} else if (b.length === a.length) {
// b is a 3x3 matrix
return new Matrix(
a[0] * b[0] + a[1] * b[3] + a[2] * b[6],
a[0] * b[1] + a[1] * b[4] + a[2] * b[7],
a[0] * b[2] + a[1] * b[5] + a[2] * b[8],
a[3] * b[0] + a[4] * b[3] + a[5] * b[6],
a[3] * b[1] + a[4] * b[4] + a[5] * b[7],
a[3] * b[2] + a[4] * b[5] + a[5] * b[8],
a[6] * b[0] + a[7] * b[3] + a[8] * b[6],
a[6] * b[1] + a[7] * b[4] + a[8] * b[7],
a[6] * b[2] + a[7] * b[5] + a[8] * b[8]
);
}
return false; // fail
},
/**
* Generates an inverse of the current matrix
* @returns {Matrix}
*/
inverse: function() {
var d = 1 / this.determinant(),
a = this.elements;
return new Matrix(
d * ( a[8] * a[4] - a[7] * a[5]),
d * (-(a[8] * a[1] - a[7] * a[2])),
d * ( a[5] * a[1] - a[4] * a[2]),
d * (-(a[8] * a[3] - a[6] * a[5])),
d * ( a[8] * a[0] - a[6] * a[2]),
d * (-(a[5] * a[0] - a[3] * a[2])),
d * ( a[7] * a[3] - a[6] * a[4]),
d * (-(a[7] * a[0] - a[6] * a[1])),
d * ( a[4] * a[0] - a[3] * a[1])
);
},
/**
* Calculates the determinant of the current matrix
* @returns {Number}
*/
determinant: function() {
var a = this.elements;
return a[0] * (a[8] * a[4] - a[7] * a[5]) - a[3] * (a[8] * a[1] - a[7] * a[2]) + a[6] * (a[5] * a[1] - a[4] * a[2]);
}
};
var Vector = function (x, y, z) {
this.elements = [ x, y, z ];
};
/**
* Get the element at zero-indexed index i
* @param {Number} i
*/
Vector.prototype.e = Matrix.prototype.e = function(i) {
if( this.elements[ i ] != undefined ){
return this.elements[ i ];
}
return this.elements;
};
$.ui.plugin.add("draggable", "transform", {
start: function( event, ui ) {
if(!$(this).data('ui-draggable')){
return false;
}
var inst = $(this).data("ui-draggable");
inst.matrix = new Matrix(function(matrix){
var rmatrix = new RegExp(
'^matrix\\(' +
'(\\-?[\\d\\.e]+)' + '\\,?\\s*' +
'(\\-?[\\d\\.e]+)' + '\\,?\\s*' +
'(\\-?[\\d\\.e]+)' + '\\,?\\s*' +
'(\\-?[\\d\\.e]+)' + '\\,?\\s*' +
'(\\-?[\\d\\.e]+)' + '\\,?\\s*' +
'(\\-?[\\d\\.e]+)' + '\\)$'
);
var matrix = rmatrix.exec( matrix );
if (matrix) {
matrix.shift();
}
return matrix || [ 1, 0, 0, 1, 0, 0 ];
}([$(this).parents('[style*="transform"]').css('transform')]));
},
drag: function( event, ui ) {
if(!$(this).data('ui-draggable')){
return false;
}
var inst = $(this).data("ui-draggable");
var t_pos = inst.matrix.inverse().x(new Vector(ui.position.left, ui.position.top, 0));
ui.position.left = t_pos.e(0);
ui.position.top = t_pos.e(1);
if(inst.options.grid) {
ui.position.left = ui.position.left - ui.position.left % inst.options.grid[0];
ui.position.top = ui.position.top - ui.position.top % inst.options.grid[1];
}
if( inst.containment ){
if( ui.position.left < inst.containment[0] ){
ui.position.left = inst.containment[0];
}
if( ui.position.left > inst.containment[2] ){
ui.position.left = inst.containment[2];
}
if( ui.position.top < inst.containment[1] ){
ui.position.top = inst.containment[1];
}
if( ui.position.top > inst.containment[3] ){
ui.position.top = inst.containment[3];
}
}
},
});
Answer 4:
顶端回答是为我工作,直到我找到了一个毛刺上拖动 :(
当容器本身也缩放:
- 它不能完全其容纳箱内,如果缩放拖<1
- 它可以容纳外箱被拖动如果缩放> 1
幸运的是,我已经找到了解决办法在这里
Answer 5:
我曾与转型有类似的问题,并结束了与CSS解决它:
transform-origin
http://www.w3schools.com/cssref/css3_pr_transform-origin.asp
你试过了吗? 也许这将帮助。
Answer 6:
我试图转换规模()定出可调整大小张贴gungfoo以实际大小的10%显示的元素和方法didin't工作。 调整期间光标仍从移动元素了。
我改变了resizeFix方法的最后两行直接更新元素的宽度和高度,这解决了我的问题。
function resizeFix(event, ui) {
var changeWidth = ui.size.width - ui.originalSize.width; // find change in width
var newWidth = ui.originalSize.width + changeWidth / zoomScale; // adjust new width by our zoomScale
var changeHeight = ui.size.height - ui.originalSize.height; // find change in height
var newHeight = ui.originalSize.height + changeHeight / zoomScale; // adjust new height by our zoomScale
ui.originalElement.width(newWidth);
ui.originalElement.height(newHeight);
}
Answer 7:
我发现我可以只包住缩放元素与另一个DIV,并在其上设置可拖动代替。
Answer 8:
很长一段时间我不知道为什么@GungFoo
不是为我工作的jQuery可调整大小的解决方案,但有些人说这是工作。 最后,我发现有4个点使用jQuery可拖动和可调整大小与CSS变换规模:
- 使用@GungFoo的解决方案!
- 使用单独的div的拖动和可调整大小!
- 使用适当的CSS变换原点的div!
- 使用适当的CSS方向的div!
检查一些这方面的问题:
function resizeDiv(event, ui) { debugger; var changeWidth = ui.size.width - ui.originalSize.width; var newWidth = ui.originalSize.width + changeWidth / 4; var changeHeight = ui.size.height - ui.originalSize.height; var newHeight = ui.originalSize.height + changeHeight / 4; ui.size.width = newWidth; ui.size.height = newHeight; }; $('#box').resizable({ minWidth: -($(this).width()) * 10, minHeight: -($(this).height()) * 10, resize: resizeDiv }); $('#box2').resizable({ minWidth: -($(this).width()) * 10, minHeight: -($(this).height()) * 10, resize: resizeDiv }); $('#box3').resizable({ minWidth: -($(this).width()) * 10, minHeight: -($(this).height()) * 10, resize: resizeDiv }); $('#box4').resizable({ minWidth: -($(this).width()) * 10, minHeight: -($(this).height()) * 10, resize: resizeDiv });
.box{ position:absolute; width:30px; height:30px; border:1px solid black; font-size:3pt; overflow:hidden; -webkit-transform:scale(4); direction:ltr; } #box{ transform-origin: top left; top: 0; left:0; } #box2{ transform-origin: bottom left; top: 250px; left:0; } #box3{ direction:rtl; left: 250px; top: -10px; }
<link href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.10.3/themes/smoothness/jquery-ui.css" rel="stylesheet" type="text/css" /> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.9.2/jquery-ui.min.js"></script> <div id= 'box' class="box"> True styles </div> <div id= 'box2' class="box"> Bad transform-orgin </div> <div id= 'box3' class="box"> Bad direction </div>
由于@Guy;)
Answer 9:
这里是我的解决方案。 有的上面贴的代码并没有为我工作。
我有一个dragable形象和我应用CSS变换旋转和缩放到该图像。 一旦我缩放/旋转它的位置是在离拖起动。 要解决它,我计算从停止设定值差异开始和拖动应用在因素的差异一个新的目标。
var $img = $("#my-image-id");
$img.posLeft = 0;
$img.posTop = 0;
$img.diffLeft = 0;
$img.diffTop = 0;
$img.draggable({
start: function( event, ui ) {
//check the difference from start to stop setpoints
$img.diffLeft = $img.posLeft-ui.position.left;
$img.diffTop = $img.posTop-ui.position.top;
//console.log('start x: '+Math.floor(ui.position.left)+' y: '+Math.floor(ui.position.top));
//console.log('diff x: '+Math.floor($img.posLeft-ui.position.left)+' y: '+Math.floor($img.posTop-ui.position.top));
},
drag: function( event, ui ) {
//fix the offset bug that is applied after CSS transform, to do that just add the value difference
ui.position.left = ui.position.left+$img.diffLeft;
ui.position.top = ui.position.top+$img.diffTop;
//console.log('drag x: '+ui.position.left+' y: '+ui.position.top);
},
stop: function( event, ui ) {
//save the last applied setpoints
$img.posLeft = ui.position.left;
$img.posTop = ui.position.top;
//console.log('stop x: '+Math.floor(ui.position.left)+' y: '+Math.floor(ui.position.top));
}
});
在CSS变换原点招的确修复了这个bug只的规模。 转动应围绕中心,所以你要保持默认的50%,50%。
Answer 10:
我想补充一点,以从富芎接受的答案注释,但我没有代表对此发表评论。
我发现工的答道完美工作对我来说不过从右下角拖动时可调整大小仅修复工作。 我也有其他三个角的把手,发现该元素将转移,所以我不得不从拖动添加修订的可调整大小的功能。
也许有一个更好的办法,还是我错过了什么,但我发现修改后的可调整大小从以下所有句柄为我工作:
$(this).resizable({
minWidth: -(contentElem.width()) * 10, // these need to be large and negative
minHeight: -(contentElem.height()) * 10, // so we can shrink our resizable while scaled
// adjust the initial position to accomodate for the scale
start: function(event, ui){
ui.position.left = Math.round(ui.position.left/zoomScale);
ui.position.top = Math.round(ui.position.top/zoomScale);
ui.originalPosition.left = ui.position.left;
ui.originalPosition.top = ui.position.top;
},
resize: function(event, ui) {
var changeWidth = ui.size.width - ui.originalSize.width; // find change in width
var newWidth = ui.originalSize.width + changeWidth / zoomScale; // adjust new width by our zoomScale
var changeHeight = ui.size.height - ui.originalSize.height; // find change in height
var newHeight = ui.originalSize.height + changeHeight / zoomScale; // adjust new height by our zoomScale
ui.size.width = newWidth;
ui.size.height = newHeight;
// if the position is changed by a NW,NE,SW handle resize adjust for the scale
var changeWidth = ui.size.width - ui.originalSize.width; // find change in width
var newWidth = ui.originalSize.width + changeWidth / zoomScale; // adjust new width by our zoomScale
var changeHeight = ui.size.height - ui.originalSize.height; // find change in height
var newHeight = ui.originalSize.height + changeHeight / zoomScale; // adjust new height by our zoomScale
ui.size.width = newWidth;
ui.size.height = newHeight;
}
});
Answer 11:
我有同样的问题,对我来说最简单的方法是不使用jQuery的UI的可拖动的功能,因为它不支持CSS3转换属性。
什么工作对我来说真的很好就是实施自己的可拖动功能: http://css-tricks.com/snippets/jquery/draggable-without-jquery-ui/
我知道这并不能解决您的问题100%,因为你仍然想使用jQuery的用户界面可拖动的功能,但它可以帮助别人。
Answer 12:
这些解决方案都没有工作对我来说,作为一个,我不能改变的拖拽元素的父 - 只有自己转化的拖拽元素。
这是我如何修复了这个问题:
$('.draggable').draggable(
{
cancel: '.restrict-drag',
scroll: false,
containment: '#contain',
start: function(event, ui)
{
ui.position.left = 0;
ui.position.top = 0;
},
drag: function(event, ui)
{
ui.position.left = ui.position.left - ($(event.target).width() * Zoom);
ui.position.top = ui.position.top - ($(event.target).height() * Zoom);
}
});
变焦是通过默认为0。
为了扩大我做了以下的拖拽元素:
function changeZoom(zoom)
{
$('.draggable').each(function() { $(this).css('transform-origin', '50% 50%'); $(this).css('transform', 'scale(' + zoom + ')'); });
Zoom = zoom; // Global Zoom-variable
}
,一切似乎还好吧工作。
Answer 13:
对于不同的调整大小角落
$('.rect-item').resizable({
handles: 'n,e,s,w,ne,se,sw,nw',
resize: (e, ui) => {
const zoomScale = Your scale;
const changeWidth = ui.size.width - ui.originalSize.width; // find change in width
const newWidth = ui.originalSize.width + changeWidth / zoomScale; // adjust new width by our zoomScale
const changeHeight = ui.size.height - ui.originalSize.height; // find change in height
const newHeight = ui.originalSize.height + changeHeight / zoomScale; // adjust new height by our zoomScale
ui.size.width = newWidth;
ui.size.height = newHeight;
// here
const posOrigin = ui.originalPosition;
if (posOrigin.left !== ui.position.left) {
ui.position.left = posOrigin.left - changeWidth / zoomScale;
}
if (posOrigin.top !== ui.position.top) {
ui.position.top = posOrigin.top - changeHeight / zoomScale;
}
}
});
文章来源: jQuery Drag/Resize with CSS Transform Scale