我知道,只有这样,才能打开闪光灯,并保持它在iPhone 4是通过打开摄像机。 我不是太肯定的代码虽然。 下面是我想:
-(IBAction)turnTorchOn {
AVCaptureSession *captureSession = [[AVCaptureSession alloc] init];
AVCaptureDevice *videoCaptureDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
NSError *error = nil;
AVCaptureDeviceInput *videoInput = [AVCaptureDeviceInput deviceInputWithDevice:videoCaptureDevice error:&error];
if (videoInput) {
[captureSession addInput:videoInput];
AVCaptureVideoDataOutput* videoOutput = [[AVCaptureVideoDataOutput alloc] init];
[videoOutput setSampleBufferDelegate:self queue:dispatch_get_current_queue()];
[captureSession addOutput:videoOutput];
[captureSession startRunning];
videoCaptureDevice.torchMode = AVCaptureTorchModeOn;
}
}
有谁知道这是否会工作,还是我失去了什么? (我没有一个iPhone 4还没有测试的 - 只是尝试一些新的API的)。
谢谢
Answer 1:
该lockforConfiguration
在你的代码,你宣布你的设置AVCaptureDevice
是一个属性。
[videoCaptureDevice lockForConfiguration:nil];
Answer 2:
这里有一个较短的版本,你现在可以用它来打开或关闭灯:
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
if ([device hasTorch]) {
[device lockForConfiguration:nil];
[device setTorchMode:AVCaptureTorchModeOn]; // use AVCaptureTorchModeOff to turn off
[device unlockForConfiguration];
}
更新:(2015年3月)
与iOS 6.0和更高版本,您可以控制使用下面的方法火炬的亮度或级别:
- (void)setTorchToLevel:(float)torchLevel
{
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
if ([device hasTorch]) {
[device lockForConfiguration:nil];
if (torchLevel <= 0.0) {
[device setTorchMode:AVCaptureTorchModeOff];
}
else {
if (torchLevel >= 1.0)
torchLevel = AVCaptureMaxAvailableTorchLevel;
BOOL success = [device setTorchModeOnWithLevel:torchLevel error:nil];
}
[device unlockForConfiguration];
}
}
您可能还需要监视的返回值( success
的) setTorchModeOnWithLevel:
如果你尝试设置的水平过高,火炬过热你可能会失败。 在这种情况下,设置水平AVCaptureMaxAvailableTorchLevel
将级别设置为被允许给火炬的温度最高水平。
Answer 3:
iWasRobbed的答案是伟大的,除了有在后台运行所有的时间AVCaptureSession。 在我的iPhone 4S是根据仪器大约需要12%的CPU功率 ,使我的应用程序在一分钟内花了大约1%的电池。 换句话说,如果该设备是为AV拍摄准备它并不便宜。
下面使用我的应用程序代码需要0.187%一分钟,所以电池寿命超过5倍长。
此代码的任何设备(两个3GS(无闪光灯)和4S测试)就好了。 在模拟器上测试4.3为好。
#import <AVFoundation/AVFoundation.h>
- (void) turnTorchOn:(BOOL)on {
Class captureDeviceClass = NSClassFromString(@"AVCaptureDevice");
if (captureDeviceClass != nil) {
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
if ([device hasTorch] && [device hasFlash]){
[device lockForConfiguration:nil];
if (on) {
[device setTorchMode:AVCaptureTorchModeOn];
[device setFlashMode:AVCaptureFlashModeOn];
torchIsOn = YES;
} else {
[device setTorchMode:AVCaptureTorchModeOff];
[device setFlashMode:AVCaptureFlashModeOff];
torchIsOn = NO;
}
[device unlockForConfiguration];
}
}
}
Answer 4:
请参阅下面一个更好的答案: https://stackoverflow.com/a/10054088/308315
老答案:
首先,在你的AppDelegate .h文件中:
#import <AVFoundation/AVFoundation.h>
@interface AppDelegate : NSObject <UIApplicationDelegate> {
AVCaptureSession *torchSession;
}
@property (nonatomic, retain) AVCaptureSession * torchSession;
@end
然后在你的AppDelegate .m文件:
@implementation AppDelegate
@synthesize torchSession;
- (void)dealloc {
[torchSession release];
[super dealloc];
}
- (id) init {
if ((self = [super init])) {
// initialize flashlight
// test if this class even exists to ensure flashlight is turned on ONLY for iOS 4 and above
Class captureDeviceClass = NSClassFromString(@"AVCaptureDevice");
if (captureDeviceClass != nil) {
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
if ([device hasTorch] && [device hasFlash]){
if (device.torchMode == AVCaptureTorchModeOff) {
NSLog(@"Setting up flashlight for later use...");
AVCaptureDeviceInput *flashInput = [AVCaptureDeviceInput deviceInputWithDevice:device error: nil];
AVCaptureVideoDataOutput *output = [[AVCaptureVideoDataOutput alloc] init];
AVCaptureSession *session = [[AVCaptureSession alloc] init];
[session beginConfiguration];
[device lockForConfiguration:nil];
[session addInput:flashInput];
[session addOutput:output];
[device unlockForConfiguration];
[output release];
[session commitConfiguration];
[session startRunning];
[self setTorchSession:session];
[session release];
}
}
}
}
return self;
}
然后,只要你愿意打开它,只是做这样的事情:
// test if this class even exists to ensure flashlight is turned on ONLY for iOS 4 and above
Class captureDeviceClass = NSClassFromString(@"AVCaptureDevice");
if (captureDeviceClass != nil) {
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
[device lockForConfiguration:nil];
[device setTorchMode:AVCaptureTorchModeOn];
[device setFlashMode:AVCaptureFlashModeOn];
[device unlockForConfiguration];
}
和类似的关闭它:
// test if this class even exists to ensure flashlight is turned on ONLY for iOS 4 and above
Class captureDeviceClass = NSClassFromString(@"AVCaptureDevice");
if (captureDeviceClass != nil) {
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
[device lockForConfiguration:nil];
[device setTorchMode:AVCaptureTorchModeOff];
[device setFlashMode:AVCaptureFlashModeOff];
[device unlockForConfiguration];
}
Answer 5:
距离Ios 6.0及以上,切换炬闪烁开/关,
- (void) toggleFlash {
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
if ([device hasTorch] && [device hasFlash]){
[device lockForConfiguration:nil];
[device setFlashMode:(device.flashActive) ? AVCaptureFlashModeOff : AVCaptureFlashModeOn];
[device setTorchMode:(device.torchActive) ? AVCaptureTorchModeOff : AVCaptureTorchModeOn];
[device unlockForConfiguration];
}
}
PS这种方法,如果你不开/关功能都做的仅仅是耳根。 记得有一个更多的选择Auto
。 即AVCaptureFlashModeAuto
和AVCaptureTorchModeAuto
。 为了支持自动模式,以及,你已经跟踪当前的模式和基于Flash和火炬的这种变化模式。
Answer 6:
雨燕2.0的版本:
func setTorchLevel(torchLevel: Float)
{
self.captureSession?.beginConfiguration()
defer {
self.captureSession?.commitConfiguration()
}
if let device = backCamera?.device where device.hasTorch && device.torchAvailable {
do {
try device.lockForConfiguration()
defer {
device.unlockForConfiguration()
}
if torchLevel <= 0.0 {
device.torchMode = .Off
}
else if torchLevel >= 1.0 {
try device.setTorchModeOnWithLevel(min(torchLevel, AVCaptureMaxAvailableTorchLevel))
}
}
catch let error {
print("Failed to set up torch level with error \(error)")
return
}
}
}
Answer 7:
//import fremework in .h file
#import <AVFoundation/AVFoundation.h>
{
AVCaptureSession *torchSession;
}
@property(nonatomic,retain)AVCaptureSession *torchSession;
-(IBAction)onoff:(id)sender;
//implement in .m file
@synthesize torchSession;
-(IBAction)onoff:(id)sender
{
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
if ([device hasTorch] && [device hasFlash])
{
if (device.torchMode == AVCaptureTorchModeOff)
{
[button setTitle:@"OFF" forState:UIControlStateNormal];
AVCaptureDeviceInput *flashInput = [AVCaptureDeviceInput deviceInputWithDevice:device error: nil];
AVCaptureVideoDataOutput *output = [[AVCaptureVideoDataOutput alloc] init];
AVCaptureSession *session = [[AVCaptureSession alloc] init];
[session beginConfiguration];
[device lockForConfiguration:nil];
[device setTorchMode:AVCaptureTorchModeOn];
[device setFlashMode:AVCaptureFlashModeOn];
[session addInput:flashInput];
[session addOutput:output];
[device unlockForConfiguration];
[output release];
[session commitConfiguration];
[session startRunning];
[self setTorchSession:session];
[session release];
}
else
{
[button setTitle:@"ON" forState:UIControlStateNormal];
[torchSession stopRunning];
}
}
}
- (void)dealloc
{
[torchSession release];
[super dealloc];
}
Answer 8:
这项工作的非常好..希望它帮助的人!
-(IBAction)flashlight:(id)sender {
AVCaptureDevice *device = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
if ([device hasTorch] && [device hasFlash]){
if (device.torchMode == AVCaptureTorchModeOff) {
[sender setTitle:@"Torch Off" forState:UIControlStateNormal];
AVCaptureDeviceInput *flashInput = [AVCaptureDeviceInput deviceInputWithDevice:device error: nil];
AVCaptureVideoDataOutput *output = [[AVCaptureVideoDataOutput alloc] init];
AVCaptureSession *cam = [[AVCaptureSession alloc] init];
[cam beginConfiguration];
[device lockForConfiguration:nil];
[device setTorchMode:AVCaptureTorchModeOn];
[device setFlashMode:AVCaptureFlashModeOn];
[cam addInput:flashInput];
[cam addOutput:output];
[device unlockForConfiguration];
[cam commitConfiguration];
[cam startRunning];
[self setTorchSession:cam];
}
else {
[sender setTitle:@"Torch On" forState:UIControlStateNormal];
[_torchSession stopRunning];
}
}
}
文章来源: Turn on torch/flash on iPhone