I have two horizontal UIScrollview
s. I want to synchronise their scrolling when user drag fingers in either of them. Here is my code:
self.topScrollView = [[UIScrollView alloc] initWithFrame:CGRectZero];
self.topScrollView.delegate = self;
self.topScrollView.bounces = YES;
self.bottomScrollView = [[UIScrollView alloc] initWithFrame:CGRectZero];
self.bottomScrollView.delegate = self;
self.bottomScrollView.bounces = YES;
...
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
{
if (scrollView == self.topScrollView)
{
self.bottomScrollView.delegate = nil;
}
else
{
self.topScrollView.delegate = nil;
}
...
}
- (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate
{
...
self.topScrollView.delegate = self;
self.bottomScrollView.delegate = self;
}
- (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView
{
...
self.topScrollView.delegate = self;
self.bottomScrollView.delegate = self;
}
- (void)scrollViewDidScroll:(UIScrollView *)scrollView
{
// Sync the two scroll views
if (scrollView == self.topScrollView)
{
[self.bottomScrollView setContentOffset:scrollView.contentOffset animated:NO];
}
else
{
[self.topScrollView setContentOffset:scrollView.contentOffset animated:NO];
}
...
}
The two scroll views do scroll synchronously, however, the problem is all the bouncing and deceleration are gone. The whole scrolling movement becomes really rigid. If I remove all the syncing code, then each scroll view works just fine individually.
So, what is the problem? Or can UIScrollView
not be synchronised?