Seriously i've been looking for weeks, even months for some serious help with OpenGl on the iPhone with XCode 4.2, I need a good tutorial on how to begin with the 'OpenGL Game' template with the new XCode 4.2 and then progress from there to actually understand how to make my game come to life. I have a lot of experience with Windows and XNA with shaders and all the maths involved and i already have an app on the App Store that doesn't use OpenGL but i just can't get started with it, please help, thanks in advance
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问题:
回答1:
These video tutorials are quite old, but are clear and helpful and I found them fantastic.
I am currently using the framework designed over the course to implement a game.
http://www.71squared.com/iphone-tutorials/
EDIT: Link directed to youtube channel, website no longer exists
回答2:
There is a very good book about the subject: 'OpenGL ES 2.0 Programming Guide'
You can find more info here: http://opengles-book.com/
回答3:
They has good tutorials http://www.raywenderlich.com and http://games.ianterrell.com