I am wondering whether nested if is better than AND statement. I have a loop that goes so many times so I am thinking of faster execution available. Below is the code that has same logic with my code. The nested if statement is inside a loop.
for ( int i = 0; i < array.length; i++)
{
// do stuff
if (x == 5)
{
if (y == 3)
{
// do stuff
}
}
}
Will my code be faster by a significant difference if I replace the nested if with this And STATEMENT?
if ((x == 5) && (y == 3))
// do stuff
I have read this link but I didn't find the answer. I am a student and still learning, thanks for all the feedback!
.NET will stop checking if the first part of the conditional is false, so there will be no performance difference between the two.
No, it will not have a significant difference on performance, but there may be a difference in readability.
Both of those will generate the same IL
when compiled with optimization/release(Tested with LINQPad):
IL_0000: ldc.i4.5
IL_0001: stloc.0
IL_0002: ldc.i4.s 0A
IL_0004: stloc.1
IL_0005: ldloc.0
IL_0006: ldc.i4.5
IL_0007: bne.un.s IL_000D
IL_0009: ldloc.1
IL_000A: ldc.i4.3
IL_000B: pop
Even without optimization the difference is not that significant:
Nested statements:
IL_0001: ldc.i4.5
IL_0002: stloc.0
IL_0003: ldc.i4.s 0A
IL_0005: stloc.1
IL_0006: ldloc.0
IL_0007: ldc.i4.5
IL_0008: ceq
IL_000A: ldc.i4.0
IL_000B: ceq
IL_000D: stloc.2
IL_000E: ldloc.2
IL_000F: brtrue.s IL_0020
IL_0011: nop
IL_0012: ldloc.1
IL_0013: ldc.i4.3
IL_0014: ceq
IL_0016: ldc.i4.0
IL_0017: ceq
IL_0019: stloc.2
IL_001A: ldloc.2
IL_001B: brtrue.s IL_001F
IL_001D: nop
IL_001E: nop
Not Nested statements:
IL_0001: ldc.i4.5
IL_0002: stloc.0
IL_0003: ldc.i4.s 0A
IL_0005: stloc.1
IL_0006: ldloc.0
IL_0007: ldc.i4.5
IL_0008: bne.un.s IL_0013
IL_000A: ldloc.1
IL_000B: ldc.i4.3
IL_000C: ceq
IL_000E: ldc.i4.0
IL_000F: ceq
IL_0011: br.s IL_0014
IL_0013: ldc.i4.1
IL_0014: nop
IL_0015: stloc.2
IL_0016: ldloc.2
IL_0017: brtrue.s IL_001B
IL_0019: nop
No, there won't be any difference between the two. However, the AND makes fewer lines and is more readable (if you don't have that many conditions)
There are cases where if
s are better and feel more natural, one common example is the following:
String s=//...
if(s==null)return;
if(s.Length > 0) //do something
With an AND, this can be replaced by:
if ((s!=null) && (s.Length > 0)) //Dosomething
Many developers do this mistake:
if ((s.Length > 0) && (s!=null) ) //Dosomething
Which will end up in a null reference exception
As you can see, it is more natural to think of doing the null check first when using separate if
s
In compiled code, there is no reason the speeds should be different, they will translate to exactly the same assembly code. I definitely agree about the readability factor, and it will shorten the length of your class as well.