How to execute a function when page has fully load

2019-01-01 12:25发布

问题:

I need to execute some JavaScript code when the page has fully loaded. This includes things like images.

I know you can check if the DOM is ready, but I don’t know if this is the same as when the page is fully loaded.

回答1:

That\'s called onload. It came waaaaay before DOM ready was around, and DOM ready was actually created for the exact reason that onload waited on images.

window.onload = function () { alert(\"It\'s loaded!\") }


回答2:

Usually you can use window.onload, but you may notice that recent browsers don\'t fire window.onload when you use the back/forward history buttons.

Some people suggest weird contortions to work around this problem, but really if you just make a window.onunload handler (even one that doesn\'t do anything), this caching behavior will be disabled in all browsers. The MDC documents this \"feature\" pretty well, but for some reason there are still people using setInterval and other weird hacks.

Some versions of Opera have a bug that can be worked around by adding the following somewhere in your page:

<script>history.navigationMode = \'compatible\';</script>

If you\'re just trying to get a javascript function called once per-view (and not necessarily after the DOM is finished loading), you can do something like this:

<img src=\"javascript:location.href=\'javascript:yourFunction();\';\">

For example, I use this trick to preload a very large file into the cache on a loading screen:

<img src=\"bigfile\"
onload=\"this.location.href=\'javascript:location.href=\\\'javascript:doredir();\\\';\';doredir();\">


回答3:

Try this it Only Run After Entire Page Has Loaded

By Javascript

window.onload = function(){
    // code goes here
};

By Jquery

$(window).bind(\"load\", function() {
    // code goes here
});


回答4:

For completeness sake, you might also want to bind it to DOMContentLoaded, which is now widely supported

document.addEventListener(\"DOMContentLoaded\", function(event){
  // your code here
});

More info: https://developer.mozilla.org/en-US/docs/Web/Events/DOMContentLoaded



回答5:

the window.onload event will fire when everything is loaded, including images etc.

You would want to check the DOM ready status if you wanted your js code to execute as early as possible, but you still need to access DOM elements.



回答6:

Javascript using the onLoad() event, will wait for the page to be loaded before executing.

<body onload=\"somecode();\" >

If you\'re using the jQuery framework\'s document ready function the code will load as soon as the DOM is loaded and before the page contents are loaded:

$(document).ready(function() {
    // jQuery code goes here
});


回答7:

You may want to use window.onload, as the docs indicate that it\'s not fired until both the DOM is ready and ALL of the other assets in the page (images, etc.) are loaded.



回答8:

Try this code

document.onreadystatechange = function () {
  if (document.readyState == \"interactive\") {
    initApplication();
  }
}

visit https://developer.mozilla.org/en-US/docs/DOM/document.readyState for more details



回答9:

And here\'s a way to do it with PrototypeJS:

Event.observe(window, \'load\', function(event) {
    // Do stuff
});


回答10:

If you need to use many onload use $(window).load instead (jQuery):

$(window).load(function() {
    //code
});


回答11:

The onload property of the GlobalEventHandlers mixin is an event handler for the load event of a Window, XMLHttpRequest, element, etc., which fires when the resource has loaded.

So basically javascript already has onload method on window which get executed which page fully loaded including images...

You can do something:

var spinner = true;

window.onload = function() {
  //whatever you like to do now, for example hide the spinner in this case
  spinner = false;
};


标签: javascript