For my application I'd like to use all the built in manipulation possibilities, like e.g. zoom. But if the user presses 3 fingers on the screen I'd like to show a specific UI element. So what is the best way to check if the user has pressed 3 fingers at the same time and next to each other on the screen? (without disabling the built-in manipulation possibilties).
My first approach was to register the TouchDown event on the top Grid element of my layout. In the event handler I get the contact. But what to do there?
Just check if the contact is a fingerprint, store it in a List, and check if the list already contains two similar conacts?
Or is there a more sexy solution?
Thanks!
Edit:
Following the answer i wrote two methods:
private void OnContactDown(object sender, ContactEventArgs e)
{
if (this.ContactsOver.Count == 3)
{
Console.WriteLine("3 contacts down. Check proximity");
if (areNear(this.ContactsOver))
{
Console.WriteLine("3 fingers down!");
}
}
}
private Boolean areNear(ReadOnlyContactCollection contacts)
{
if ( Math.Abs(contacts.ElementAt(0).GetCenterPosition(this).X - contacts.ElementAt(1).GetCenterPosition(this).X) < 100 &&
Math.Abs(contacts.ElementAt(0).GetCenterPosition(this).Y - contacts.ElementAt(1).GetCenterPosition(this).Y) < 100 &&
Math.Abs(contacts.ElementAt(1).GetCenterPosition(this).X - contacts.ElementAt(2).GetCenterPosition(this).X) < 100 &&
Math.Abs(contacts.ElementAt(1).GetCenterPosition(this).Y - contacts.ElementAt(2).GetCenterPosition(this).Y) < 100 &&
Math.Abs(contacts.ElementAt(0).GetCenterPosition(this).X - contacts.ElementAt(2).GetCenterPosition(this).X) < 100 &&
Math.Abs(contacts.ElementAt(0).GetCenterPosition(this).Y - contacts.ElementAt(2).GetCenterPosition(this).Y) < 100)
{
return true;
}
else
{
return false;
}
}
They have to be rewritten, but it works. And the threshold (atm 100) has to be adjusted.