I'm get kind of getting mixed messages about this so I'm hoping someone can clear this up for me.
Should I be using Shared methods/functions in the following situation:
I have a generic class named "Person". This class represents a person in the database.
I have a manager class named "PersonManager". This class contains methods which adds, updates, deletes individual Person objects. A method also exists to lookup Persons from the database.
Should these methods in the manager class be declared as shared methods? Or is it more appropriate to create a new instance of the PersonManager class each time and call the appropriate method on it.
So, if shared:
PersonManager.AddPerson(NewPerson)
versus non-shared:
Dim MyPersonManager as PersonManager
MyPersonManager.AddPerson(NewPerson)
When looking up Persons, the shared version would be:
Dim dt as New DataTable
dt = PersonManager.GetPersons
versus the non-shared version:
Dim dt as New DataTable
Dim MyPersonManager as New PersonManager
dt = MyPersonManager.GetPersons
Since shared methods and members are called static in C# there is already stuff on Stack Overflow...
When to use static classes in C#
Use static methods (shared in Visual Basic) when they contain behaviour that isn't associated with a particular object. They don't require any state to perform their tasks.
See Static Classes and Static Class Members on the MSDN:
A static method, field, property, or event is callable on a class even when no instance of the class has been created. If any instances of the class are created, they cannot be used to access the static member. Only one copy of static fields and events exists, and static methods and properties can only access static fields and static events. Static members are often used to represent data or calculations that do not change in response to object state; for instance, a math library might contain static methods for calculating sine and cosine.
In your case, you probably don't want to use static methods if PersonManager
contains some object state. Instead, you should be able to create multiple PersonManager
objects and manipulate them separately.