According to documentation here http://doc.qt.io/qt-5/highdpi.html QT 5.4+ introduces high DPI support. However, either I’m missing something fundamental or the current support is still in very early stages. I’m writing a brand new application so I have a chance to do it right from the ground up. I understand that I would have to use layouts instead of fixed positioning etc, but there always going to be cases in which I would have to specify, for example a minimum/maximum size of a control. I can specify them in the editor, but these are device pixels. So if I change my Windows settings to use 150% DPI then min/max values in the editor would be too small. Of course I can obtain that ratio and adjust all the required values in code, but then what kind of high DPI support does QT give for me if I have to do everything by hand? I mean how is it different to pre QT 5.4?
Then an interesting one is QT_DEVICE_PIXEL_RATIO environment variable. It does exactly what I need, it multiplies all pixels set in editor by a factor. But why is it an environment variable and not a per application setting? Why does it only support integer values of 2, 3 etc, since we know that Windows has settings like 125, 150% etc. and why couldn’t it automatically read the Windows setting and set itself to that value?