In an clustered environment I have a seed node and node1 and node2.
From node1 I want to send a message to an Actor which has been created on node2. The local path to this node on node2 is akka:MyAkkaSystem/user/AnActor.
Now I want to send a message from an Actor from node1 to this specific actor by using an ActorSelection like that:
var actorSystem = ActorSystem.Create("MyTestSystem");
var c = actorSystem.ActorSelection("/user/ConsoleReceiver");
c.Tell("Hello World");
On node2 the actor has been created like that:
var actorSystem = ActorSystem.Create("MyTestSystem");
var r = actorSystem.ActorOf(Props.Create<MessageReceiver>(), "ConsoleReceiver");
Console.WriteLine(r.Path);
Console.ReadLine();
actorSystem.Terminate().Wait();
Unfortunately this does not work out since the attempt ends in dead letters.
The HOCON configuration on node2 looks like that:
akka {
actor {
provider = "Akka.Cluster.ClusterActorRefProvider, Akka.Cluster"
deployment {
}
}
remote {
log-remote-lifecycle-events = DEBUG
log-received-messages = on
helios.tcp {
transport-class = "Akka.Remote.Transport.Helios.HeliosTcpTransport, Akka.Remote"
applied-adapters = []
transport-protocol = tcp
hostname = "127.0.0.1"
port = 0
}
}
cluster {
#will inject this node as a self-seed node at run-time
seed-nodes = ["akka.tcp://webcrawler@127.0.0.1:4053"] #manually populate other seed nodes here, i.e. "akka.tcp://lighthouse@127.0.0.1:4053", "akka.tcp://lighthouse@127.0.0.1:4044"
roles = [crawler]
}
}
As seed node I am using lighthouse. From connection point of view everything seems to work out. The seed has been found and each node got has received a welcome message.
I thought I had location transparency on a Cluster and could reach remote resources as if they where local.