Enums are not working out for me.
- I have registered them with
Q_ENUMS()
- I did not forget the
Q_OBJECT
macro - the type is registered using
qmlRegisterType()
- the module is imported in QML
In short, everything is "by-the-book" but for some reason I continue getting undefined
for each and every enum in QML. Am I missing something?
class UI : public QQuickItem {
Q_OBJECT
Q_ENUMS(ObjectType)
public:
enum ObjectType {
_Root = 0,
_Block
};
...
};
...
qmlRegisterType<UI>("Nodes", 1, 0, "UI");
...
import Nodes 1.0
...
console.log(UI._Root) // undefined
EDIT: Also note that the registered enums are indeed available to use for the metasystem, for some reason they do not work in QML.
UPDATE: I just found this bug: https://bugreports.qt.io/browse/QTBUG-33248
But unlike that bug my root component is a bare UI
not a custom element with UI
as its root.
Turns out that it is actually possible to use enum values form QML in console.log()
, the following code is actually working.
class A : public QObject {
Q_OBJECT
Q_ENUMS(EA)
public:
enum EA {
EA_NULL = 0,
EA_ONE
};
};
class B : public A {
Q_OBJECT
Q_ENUMS(EB)
public:
enum EB {
EA_TWO = 2,
EA_THREE
};
};
#include "main.moc"
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
qmlRegisterType<A>("test", 1, 0, "A");
qmlRegisterType<B>("test", 1, 0, "B");
QtQuick2ApplicationViewer viewer;
viewer.setMainQmlFile(QStringLiteral("qml/enums/main.qml"));
viewer.showExpanded();
return app.exec();
}
and...
Component.onCompleted: {
console.log(A.EA_NULL)
console.log(A.EA_ONE)
console.log(B.EA_NULL)
console.log(B.EA_ONE)
console.log(B.EA_TWO)
console.log(B.EA_THREE)
}
Output is:
0
1
0
1
2
3
So I guess there is another problem besides "you are not using it correctly"... It might have to do with the bug I mentioned above, and the fact that when I instantiate the UI
element, I actually instantiate a QML component which is a tree of objects with the UI
as the root. While this doesn't prove to be any problem for working with pointers from C++ with the full QML objects, it does seem to mess enums for some reason.