I have a custom polygon object so I can save map overlays to Realm. I'm able to create this objects successfully, but when I want to retrieve the var polygon object it returns nil. When I print the polygon object, it prints it out fine, with all the data.
This is a sample of what it prints out.
CustomPolygon {
name = Polygon1;
id = p1;
polygon = Polygon {
coordinates = RLMArray <0x7f928ef36230> (
[0] Coordinate {
latitude = -36.914167;
longitude = 174.904722;
},
[1] Coordinate {
latitude = -36.9325;
longitude = 174.957222;
}, . . .
);
};
}
My Function for loading data from Realm
func loadOverlaysFromRealm(){
do {
let realm = try Realm()
let polygons = realm.objects(CustomPolygon)
for p in polygons {
var coordinates = [CLLocationCoordinate2D]()
print(p) // !!!!! prints out what is above
print(p.polygon) // !!!!! Returns nil.
if let coordinateList = p.polygon?.coordinates as? List<Coordinate> {
for coordinate in coordinateList {
coordinates.append(CLLocationCoordinate2DMake(coordinate.latitude, coordinate.longitude))
}
}
print(coordinates) // prints "[]"
let polygon = MKPolygon(coordinates: &coordinates, count: coordinates.count)
self.map.addOverlay(polygon)
}
} catch let error as NSError {
print(error.localizedDescription)
}
}
My Classes
class CustomPolygon: Object {
var name:String = ""
var id:String = ""
var polygon:Polygon? = nil
}
class Polygon: Object {
var coordinates = List<Coordinate>()
}
class Coordinate: Object {
var latitude:Double = 0.0
var longitude:Double = 0.0
}