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问题:
I am having trouble figuring out how to break out of a loop that contains a switch statement. Break breaks out of the switch, not the loop.
There is probably a more elegant solution to this. I have implemented a flag that starts out as true and gets set to false and ends the loop. Can you offer a better solution?
Background: this code is used in a bar code workflow system. We have PocketPCs that have bar code scanners built in. This code is used in one of those functions. It prompts the user for different pieces of data throughout the routine. This piece allows them to scroll through some inventory records displaying that info on the PocketPC terminal (paged results) and allows them to enter "D" for Done, "Q" to quit.
Here is the current C# example that needs to be improved:
do
{
switch (MLTWatcherTCPIP.Get().ToUpper())
{
case "": //scroll/display next inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
break;
case "P": //scroll/display previous inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
break;
case "D": //DONE (exit out of this Do Loop)
// break; // this breaks out of the switch, not the loop
// return; // this exists entire method; not what I'm after
keepOnLooping = false;
break;
case "Q": //QUIT (exit out to main menu)
return;
default:
break;
}
} while (keepOnLooping);
Here is an example of code that does this in VB.NET
Do
Select Case MLTWatcherTCPIP.Get().ToUpper
Case "" ''#scroll/display next inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown()
Case "P" ''#scroll/display previous inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextUp()
Case "D" ''#DONE (exit out of this Do Loop)
Exit Do
Case "Q" ''#QUIT (exit out to main menu)
Return
End Select
Loop
Thanks,
回答1:
I find this form to be ever-so-slightly more readable:
bool done = false;
while (!done)
{
switch (MLTWatcherTCPIP.Get().ToUpper())
{
case "": //scroll/display next inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
break;
case "P": //scroll/display previous inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
break;
case "D": //DONE (exit out of this Do Loop)
done = true;
break;
case "Q": //QUIT (exit out to main menu)
return;
default:
break;
}
}
回答2:
I'd try to avoid it, but you could use...
goto
However, angry mobs with pitchforks become an occupational hazard if you choose to do so.
回答3:
One option here is to refactor this loop into a method ("extract method"), and use return
.
回答4:
The only other way I know of is the dreaded goto. MSDN also says this.
However, I see no reason why you'd use it in this case. The way you have implemented works fine, and is more maintainable than a goto. I would keep what you have.
回答5:
You must use a goto statement for multi level breaks. It appears to be the only 'clean' way in C#. Using a flag is also useful, but requires extra code if the loop has other predicaments for running.
http://msdn.microsoft.com/en-us/library/aa664756(VS.71).aspx
It may be interesting to note that some other non-c languages have multi level breaks by doing break levels;
(Java is just as useless, though, as it uses a goto disguised as a continue.. :P)
回答6:
Why not wrap the switch into a method that returns a boolean to keep on looping? It would have the side benefit of making the code more readable. There's a reason someone wrote a paper saying we don't need goto statements after all ;)
do
{
bool keepOnLooping = TryToKeepLooping();
} while (keepOnLooping);
private bool TryToKeepLooping()
{
switch (MLTWatcherTCPIP.Get().ToUpper())
{
case "": //scroll/display next inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
break;
case "P": //scroll/display previous inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
break;
case "D": //DONE (exit out of this Do Loop)
// break; // this breaks out of the switch, not the loop
// return; // this exists entire method; not what I'm after
return false;
case "Q": //QUIT (exit out to main menu)
return true;
default:
break;
}
return true;
}
回答7:
A flag is the standard way to do this. The only other way I know of is to use a goto
.
回答8:
You can't easily break out of the outer loop, but you can continue
it.
If you reverse your logic then you get this.
Note there is a break
immediately after the switch statement to exit the loop.
This isn't very readable code in my opinion, and I think a flag is still best.
do
{
switch (Console.ReadKey().KeyChar.ToString())
{
case "U":
Console.WriteLine("Scrolling up");
continue;
case "J":
Console.WriteLine("Scrolling down");
continue;
case "D": //DONE (exit out of this Do Loop)
break;
case "Q": //QUIT (exit out to main menu)
return;
default:
Console.WriteLine("Continuing");
continue;
}
break;
} while (true);
Console.WriteLine("Exited");
回答9:
You can replace the switch
statement with an if/else
statement. No goto
needed and the break
statement leaves the loop:
do
{
String c = MLTWatcherTCPIP.Get().ToUpper();
if (c = "")
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
else if (c = "P")
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextUp();
else if (c = "D")
break;
else if (c = "Q")
return;
else
{
// Handle bad input here.
}
} while (keepLooping)
回答10:
Wrap it into a function and use a return statement to exit. How about that?
回答11:
IMO, this seems a perfectly fine way of breaking out of a while
loop. It does what you expect with no side effects. I could think of doing
if(!keepOnLooping)
break;
But that's not really any different in terms of execution.
回答12:
Write something like:
case "Exit/Break" :
//Task to do
if(true)
break;
This break will not be associated with any case. It will belong to the while
loop.
回答13:
You could change the switch statement to a for/foreach loop. Once the condition is met set "keepOnLooping" to false and then use break to get out of the loop. The rest should take care of itself.
回答14:
Another (not so great) alternative is to uniquely handle the case
where you have to "break out of the loop" with an if
straight away and move it out of the switch
block. Not terribly elegant if the switch-case is very long:
do
{
var expression = MLTWatcherTCPIP.Get().ToUpper();
if (expression = "D") //DONE (exit out of this Do Loop)
{
statement;
break;
}
switch (expression)
{
case "": //scroll/display next inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
break;
case "P": //scroll/display previous inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
break;
case "Q": //QUIT (exit out to main menu)
return;
default:
break;
}
} while (true); //or whatever your condition is
You can also make the case
itself a part of the condition of while
loop considering you only have to break out of the loop and the computation of expression itself is trivial (like reading a variable).
do
{
switch (expression)
{
case "": //scroll/display next inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
break;
case "P": //scroll/display previous inventory location
MLTWatcherTCPIP.TerminalPrompt.ScrollBodyTextDown();
break;
case "Q": //QUIT (exit out to main menu)
return;
default:
break;
}
} while (condition && expression != "D");
Also if refactoring the entire thing into a new method (which is the most elegant solution to this) is unacceptable for some reason, then you can also rely on an anonymous delegate to do the same inside the existing method.
回答15:
May or may not work but lamda why not give it a shot just for fun
while( (expr) => (){
switch(expr){
case 1: dosomething; return true;
case 2 : something;return true;
case exitloop:return false;}
});