The title says it all. I've searched in the build settings for SWIFT_MODULE_NAME, and nothing came up. I've also searched online, and there are references to this name, but there is no information on how it is defined. Furthermore, I couldn't find any mention of SWIFT_MODULE_NAME in the Apple Docs.
I do know this: it is used in the "Objective-C Generated Interface Header Name" build setting, and can be viewed by double-clicking on the settings value:
$(SWIFT_MODULE_NAME)-Swift.h
It is used to bridge the gap between Objective-C and Swift, and appears only for projects that include Swift files, (along with Objective-C files I presume). As of this posting, Xcode 7.3 is the latest and greatest.
But, where is this value defined, and how do I modify it?
The module name comes from the Product Module Name build setting:
The SWIFT_MODULE_NAME
setting is apparently hidden, but you can see its derivation by looking at Xcode.app/Contents/PlugIns/Xcode3Core.ideplugin/Contents/SharedSupport/Developer/Library/Xcode/Plug-ins/XCLanguageSupport.xcplugin/Contents/Resources/Swift.xcspec
:
...
{
Name = "SWIFT_MODULE_NAME";
Type = String;
DefaultValue = "$(PRODUCT_MODULE_NAME)";
CommandLineArgs = (
"-module-name",
"$(value)",
);
},
...
Go to build Settings and click + next to 'Levels'.
See :
replace NEW_SETTING as SWIFT_MODULE_NAME for the name of the setting, and whatever is the module name for .h file (No spaces, please) goes on the right.
Have you checked out this doc: developer.apple.com/library/ios/documentation/Swift/Conceptual/… ? usually it is your product name. You can set change the value in "Product Bundle Identifier" in Build Settings. Note you can not override a product name in a Framework
See the screenshot: