Switch statement with static fields

2019-04-23 18:39发布

问题:

Suppose I have a bunch of static fields and I want to use them in switch:

public static string PID_1 = "12";
public static string PID_2 = "13";
public static string PID_3 = "14";

switch(pid)
{
    case PID_1:
        //Do something 1
        break;
    case PID_2:
        //Do something 2
        break;
    case PID_3:
        //Do something 3
        break;
    default:
        //Do something default
        break;
}

Since C# doesn't allow non-const statement inside switch. I want to understand what is the intention of this kind of design. How should I do something like above in c#?

回答1:

It looks like those string values should simply be constant.

public const string PID_1 = "12";
public const string PID_2 = "13";
public const string PID_3 = "14";

If that's not an option (they are actually changed at runtime), then you can refactor that solution into a series of if/else if statements.

As to why the case statements need to be constant; by having them be constant it allows the statement to be much more heavily optimized. It is actually more efficient than a series of if/else if statements (although not dramatically so if you don't have lots of conditional checks that take a long time). It will generate the equivalent of a hash table with the case statement values as keys. That approach couldn't be used if the values can change.



回答2:

... C# doesn't allow non-const statement inside switch...

If you can't use:

public const string PID_1 = "12";
public const string PID_2 = "13";
public const string PID_3 = "14";

You can use a dictionary :)

....
public static string PID_1 = "12";
public static string PID_2 = "13";
public static string PID_3 = "14";



// Define other methods and classes here

void Main()
{
   var dict = new Dictionary<string, Action>
   {
    {PID_1, ()=>Console.WriteLine("one")},
    {PID_2, ()=>Console.WriteLine("two")},
    {PID_3, ()=>Console.WriteLine("three")},
   };
   var pid = PID_1;
   dict[pid](); 
}


回答3:

Case argument should be constant on compile-time.

Try to use const instead:

public const string PID_1 = "12";
public const string PID_2 = "13";
public const string PID_3 = "14";


回答4:

I'm assuming there's a reason you didn't declare those variables as const. That said:

The switch statement is just shorthand for a bunch of if / else if statements. So if you can guarantee that PID_1, PID_2, and PID_3 will never be equal, the above is equivalent to this:

if (pid == PID_1) {
    // Do something 1
}
else if (pid == PID_2) {
    // Do something 2
}
else if (pid == PID_3) {
    // Do something 3
}
else {
    // Do something default
}


回答5:

The canonical way to approach this -- if your static fields are not actually constants -- is to use a Dictionary<Something, Action>:

static Dictionary<string, Action> switchReplacement = 
    new Dictionary<string, Action>() {
        { PID_1, action1 }, 
        { PID_2, action2 }, 
        { PID_3, action3 }};

// ... Where action1, action2, and action3 are static methods with no arguments

// Later, instead of switch, you simply call
switchReplacement[pid].Invoke();


回答6:

Why you don't use enum ?
Enum keyword:
http://msdn.microsoft.com/en-us/library/sbbt4032%28v=vs.80%29.aspx

In your case it can be easily handled over enum:

public enum MyPidType
{
  PID_1 = 12,
  PID_2 = 14,
  PID_3 = 18     
}