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问题:
I have a UIViewCOntroller
that contains a UITextView
. When the keyboard appears I resize it like this:
#pragma mark - Responding to keyboard events
- (void)keyboardDidShow:(NSNotification *)notification
{
NSDictionary* info = [notification userInfo];
CGRect keyboardSize = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue];
CGRect newTextViewFrame = self.textView.frame;
newTextViewFrame.size.height -= keyboardSize.size.height + 70;
self.textView.frame = newTextViewFrame;
self.textView.backgroundColor = [UIColor yellowColor];
}
- (void)keyboardWillHide:(NSNotification *)notification
{
NSDictionary* info = [notification userInfo];
CGRect keyboardSize = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue];
CGRect newTextViewFrame = self.textView.frame;
newTextViewFrame.size.height += keyboardSize.size.height - 70;
self.textView.frame = newTextViewFrame;
}
The textView seems to rezise to the right size, but when the user types the cursor ends up "outside" the textView frame. See picture below:
The yellow area is the UITextView
frame (I don't know what the blue line next to the R key is). I find this quite wired. I'm using iOS7 if that makes any difference.
Any ideas or tips?
Update
I have a UITextView subclass that draws horizontal lines with the following method (if that makes any difference):
- (void)drawRect:(CGRect)rect {
//Get the current drawing context
CGContextRef context = UIGraphicsGetCurrentContext();
//Set the line color and width
CGContextSetStrokeColorWithColor(context, [UIColor colorWithRed:229.0/255.0 green:244.0/255.0 blue:255.0/255.0 alpha:1].CGColor);
CGContextSetLineWidth(context, 1.0f);
//Start a new Path
CGContextBeginPath(context);
//Find the number of lines in our textView + add a bit more height to draw lines in the empty part of the view
NSUInteger numberOfLines = (self.contentSize.height + rect.size.height) / self.font.lineHeight;
CGFloat baselineOffset = 6.0f;
//iterate over numberOfLines and draw each line
for (int x = 0; x < numberOfLines; x++) {
//0.5f offset lines up line with pixel boundary
CGContextMoveToPoint(context, rect.origin.x, self.font.lineHeight*x + 0.5f + baselineOffset);
CGContextAddLineToPoint(context, rect.size.width, self.font.lineHeight*x + 0.5f + baselineOffset);
}
// Close our Path and Stroke (draw) it
CGContextClosePath(context);
CGContextStrokePath(context);
}
回答1:
Instead of resizing the frame, why not give your text view a contentInset
(and a matching scrollIndicatorInsets
)? Remember that text views are actually scrollviews. This is the correct way to handle keyboard (or other) interference.
For more information on contentInset
, see this question.
This seems to not be enough. Still use insets, as this is more correct (especially on iOS7, where the keyboard is transparent), but you will also need extra handling for the caret:
- (void)viewDidLoad
{
[super viewDidLoad];
[self.textView setDelegate:self];
self.textView.keyboardDismissMode = UIScrollViewKeyboardDismissModeInteractive;
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_keyboardWillShowNotification:) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_keyboardWillHideNotification:) name:UIKeyboardWillHideNotification object:nil];
}
- (void)_keyboardWillShowNotification:(NSNotification*)notification
{
UIEdgeInsets insets = self.textView.contentInset;
insets.bottom += [notification.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height;
self.textView.contentInset = insets;
insets = self.textView.scrollIndicatorInsets;
insets.bottom += [notification.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height;
self.textView.scrollIndicatorInsets = insets;
}
- (void)_keyboardWillHideNotification:(NSNotification*)notification
{
UIEdgeInsets insets = self.textView.contentInset;
insets.bottom -= [notification.userInfo[UIKeyboardFrameBeginUserInfoKey] CGRectValue].size.height;
self.textView.contentInset = insets;
insets = self.textView.scrollIndicatorInsets;
insets.bottom -= [notification.userInfo[UIKeyboardFrameBeginUserInfoKey] CGRectValue].size.height;
self.textView.scrollIndicatorInsets = insets;
}
- (void)textViewDidBeginEditing:(UITextView *)textView
{
_oldRect = [self.textView caretRectForPosition:self.textView.selectedTextRange.end];
_caretVisibilityTimer = [NSTimer scheduledTimerWithTimeInterval:0.3 target:self selector:@selector(_scrollCaretToVisible) userInfo:nil repeats:YES];
}
- (void)textViewDidEndEditing:(UITextView *)textView
{
[_caretVisibilityTimer invalidate];
_caretVisibilityTimer = nil;
}
- (void)_scrollCaretToVisible
{
//This is where the cursor is at.
CGRect caretRect = [self.textView caretRectForPosition:self.textView.selectedTextRange.end];
if(CGRectEqualToRect(caretRect, _oldRect))
return;
_oldRect = caretRect;
//This is the visible rect of the textview.
CGRect visibleRect = self.textView.bounds;
visibleRect.size.height -= (self.textView.contentInset.top + self.textView.contentInset.bottom);
visibleRect.origin.y = self.textView.contentOffset.y;
//We will scroll only if the caret falls outside of the visible rect.
if(!CGRectContainsRect(visibleRect, caretRect))
{
CGPoint newOffset = self.textView.contentOffset;
newOffset.y = MAX((caretRect.origin.y + caretRect.size.height) - visibleRect.size.height + 5, 0);
[self.textView setContentOffset:newOffset animated:YES];
}
}
-(void)dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
}
A lot of work, Apple should provide better way of handling the caret, but this works.
回答2:
All of the others answers I tried behaved somewhat strangely for me. Using an NSTimer
to perform the scroll also meant that the user couldn't scroll up, since the caret would then end up off-screen and it would immediately scroll back down again. In the end I stuck with the original approach of changing the UITextView
frame on the keyboard notification events, then added the following methods:
- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text {
// Whenever the user enters text, see if we need to scroll to keep the caret on screen
[self scrollCaretToVisible];
return YES;
}
- (void)scrollCaretToVisible
{
//This is where the cursor is at.
CGRect caretRect = [self.textView caretRectForPosition:self.textView.selectedTextRange.end];
// Convert into the correct coordinate system
caretRect = [self.view convertRect:caretRect fromView:self.textView];
if(CGRectEqualToRect(caretRect, _oldRect)) {
// No change
return;
}
_oldRect = caretRect;
//This is the visible rect of the textview.
CGRect visibleRect = self.textView.frame;
//We will scroll only if the caret falls outside of the visible rect.
if (!CGRectContainsRect(visibleRect, caretRect))
{
// Work out how much the scroll position would have to change by to make the cursor visible
CGFloat diff = (caretRect.origin.y + caretRect.size.height) - (visibleRect.origin.y + visibleRect.size.height);
// If diff < 0 then this isn't to do with the iOS7 bug, so ignore
if (diff > 0) {
// Scroll just enough to bring the cursor back into view
CGPoint newOffset = self.textView.contentOffset;
newOffset.y += diff;
[self.textView setContentOffset:newOffset animated:YES];
}
}
}
Works like a charm for me
回答3:
A lot of answers already, I found that in my case it's actually much simpler. On keyboardWillShow I adjust the text view's contentInset
and keep the frame full screen. And while scrollRangeToVisible:
is not working for me like for so many others, the scroll view methods (from which UITextView inherits) work just fine. This works for me:
- (void)textViewDidChange:(UITextView *)textView
{
CGRect caret = [_textView caretRectForPosition:_textView.selectedTextRange.end];
[_textView scrollRectToVisible:caret animated:YES];
}
回答4:
Anders and Leo Natan have great solutions. However, I needed to modify their answers a little to get the scrolling to work properly with contentInset. The problem I faced was that textViewDidBeginEditing:
gets called before keyboardWasShown:
so the contentInset change does not get reflected the first time through. Here is what I did:
In .h
@interface NoteDayViewController : UIViewController <UITextViewDelegate>
{
UIEdgeInsets noteTextViewInsets;
UIEdgeInsets noteTextViewScrollIndicatorInsets;
CGRect oldRect;
NSTimer *caretVisibilityTimer;
float noteViewBottomInset;
}
@property (weak, nonatomic) IBOutlet UITextView *noteTextView;
In .m
- (void)registerForKeyboardNotifications
{
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWasShown:)
name:UIKeyboardDidShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillBeHidden:)
name:UIKeyboardWillHideNotification object:nil];
}
- (void)keyboardWasShown:(NSNotification*)aNotification
{
CGFloat kbHeight = // get the keyboard height following your usual method
UIEdgeInsets contentInsets = noteTextViewInsets;
contentInsets.bottom = kbHeight;
noteTextView.contentInset = contentInsets;
UIEdgeInsets scrollInsets = noteTextViewScrollIndicatorInsets;
scrollInsets.bottom = kbHeight;
noteTextView.scrollIndicatorInsets = scrollInsets;
[noteTextView setNeedsDisplay];
}
- (void)keyboardWillBeHidden:(NSNotification*)aNotification
{
noteTextView.contentInset = noteTextViewInsets;
noteTextView.scrollIndicatorInsets = noteTextViewScrollIndicatorInsets;
[noteTextView setNeedsDisplay];
}
- (void)textViewDidBeginEditing:(UITextView *)textView
{
oldRect = [noteTextView caretRectForPosition:noteTextView.selectedTextRange.end];
noteViewBottomInset = noteTextView.contentInset.bottom;
caretVisibilityTimer = [NSTimer scheduledTimerWithTimeInterval:0.3 target:self selector:@selector(scrollCaretToVisible) userInfo:nil repeats:YES];
}
- (void)textViewDidEndEditing:(UITextView *)textView
{
[caretVisibilityTimer invalidate];
caretVisibilityTimer = nil;
}
- (void)scrollCaretToVisible
{
// This is where the cursor is at.
CGRect caretRect = [noteTextView caretRectForPosition:noteTextView.selectedTextRange.end];
// test if the caret has moved OR the bottom inset has changed
if(CGRectEqualToRect(caretRect, oldRect) && noteViewBottomInset == noteTextView.contentInset.bottom)
return;
// reset these for next time this method is called
oldRect = caretRect;
noteViewBottomInset = noteTextView.contentInset.bottom;
// this is the visible rect of the textview.
CGRect visibleRect = noteTextView.bounds;
visibleRect.size.height -= (noteTextView.contentInset.top + noteTextView.contentInset.bottom);
visibleRect.origin.y = noteTextView.contentOffset.y;
// We will scroll only if the caret falls outside of the visible rect.
if (!CGRectContainsRect(visibleRect, caretRect))
{
CGPoint newOffset = noteTextView.contentOffset;
newOffset.y = MAX((caretRect.origin.y + caretRect.size.height) - visibleRect.size.height, 0);
[noteTextView setContentOffset:newOffset animated:NO]; // must be non-animated to work, not sure why
}
}
回答5:
This is what I ended up doing, and something that seems to work:
- (void)textViewKeyboardWillShow:(NSNotification *)notification
{
NSDictionary* info = [notification userInfo];
CGSize kbSize = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size;
// self.textViewBottomSpace.constant = NSLayoutConstraint in IB (bottom position)
self.textViewBottomSpace.constant = kbSize.height + 70;
[self.textView setNeedsDisplay];
}
- (void)textViewKeyboardWillHide:(NSNotification *)notification
{
self.textViewBottomSpace.constant = 0;
[self.textView setNeedsDisplay];
}
- (void)scrollCaretToVisible
{
//This is where the cursor is at.
CGRect caretRect = [self.textView caretRectForPosition:self.textView.selectedTextRange.end];
if(CGRectEqualToRect(caretRect, _oldRect))
return;
_oldRect = caretRect;
//This is the visible rect of the textview.
CGRect visibleRect = self.textView.bounds;
visibleRect.size.height -= (self.textView.contentInset.top + self.textView.contentInset.bottom);
visibleRect.origin.y = self.textView.contentOffset.y;
//We will scroll only if the caret falls outside of the visible rect.
if(!CGRectContainsRect(visibleRect, caretRect)) {
CGPoint newOffset = self.textView.contentOffset;
newOffset.y = MAX((caretRect.origin.y + caretRect.size.height) - visibleRect.size.height + 10, 0);
[self.textView setContentOffset:newOffset animated:YES];
}
}
- (void)textViewDidEndEditing:(UITextView *)textView
{
[_caretVisibilityTimer invalidate];
_caretVisibilityTimer = nil;
}
- (void)textViewDidBeginEditing:(UITextView *)textView
{
self.oldRect = [self.textView caretRectForPosition:self.textView.selectedTextRange.end];
self.caretVisibilityTimer = [NSTimer scheduledTimerWithTimeInterval:0.3 target:self selector:@selector(scrollCaretToVisible) userInfo:nil repeats:YES];
}
回答6:
A simpler solution to this problem is to update the text view frame in response to the textViewDidBegingEditing delegate method. For further details, see the following:
How to re-size UITextView when keyboard shown with iOS 7
回答7:
For those that have a UITextView
inside a UIScrollView
where iOS < 7 took care of scrolling the caret into view: Here's how it works with iOS 7 (and also 5 & 6).
// This is the scroll view reference
@property (weak, nonatomic) IBOutlet UIScrollView *scrollView;
// Track the current UITextView
@property (weak, nonatomic) UITextView *activeField;
- (void)textViewDidBeginEditing:(UITextView *)textView
{
self.activeField = textView;
}
- (void)textViewdDidEndEditing:(UITextView *)textView
{
self.activeField = nil;
}
// Setup the keyboard observers that take care of the insets & initial scrolling
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWasShown:)
name:UIKeyboardDidShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillBeHidden:)
name:UIKeyboardWillHideNotification object:nil];
- (void)keyboardWasShown:(NSNotification*)aNotification
{
// Set the insets above the keyboard
NSDictionary* info = [aNotification userInfo];
CGSize kbSize = [[info objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
UIEdgeInsets insets = self.vForm.contentInset;
insets.bottom += kbSize.height;
self.vForm.contentInset = insets;
insets = self.vForm.scrollIndicatorInsets;
insets.bottom += kbSize.height;
self.vForm.scrollIndicatorInsets = insets;
// Scroll the active text field into view
CGRect aRect = self.vForm.frame;
aRect.size.height -= kbSize.height;
CGPoint scrollPoint = CGPointMake(0.0, self.activeField.frame.origin.y);
[self.scrollView setContentOffset:scrollPoint animated:YES];
}
- (void)keyboardWillBeHidden:(NSNotification*)aNotification
{
UIEdgeInsets contentInsets = UIEdgeInsetsZero;
self.vForm.contentInset = contentInsets;
self.vForm.scrollIndicatorInsets = contentInsets;
}
// This is where the magic happens. Set the class with this method as the UITextView's delegate.
- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text {
// Scroll the textview to the caret position
[textView scrollRangeToVisible:textView.selectedRange];
// Scroll the scrollview to the caret position within the textview
CGRect targetRect = [textView caretRectForPosition:textView.selectedTextRange.end];
targetRect.origin.y += self.activeField.frame.origin.y;
[self.scrollView scrollRectToVisible:targetRect animated:YES];
return YES;
}
I tried to include most of the required glue code. The only things missing are setting the UITextView's delegate and dismissing the keyboard.
Took 2-3 days to figure out what previously worked. Thanks, Apple.
回答8:
Angel Naydenov's comment above is right, especially in cases such as switching from English to Japanese keyboard that shows suggests.
When switching keyboards, UIKeyboardWillShowNotification
is called but UIKeyboardWillHideNotification
is not called.
So you must adjust the inset to use the absolute value and not use +=
.
Unrelatedly, [self.textView setContentOffset:newOffset animated:YES];
will not actually change the graphics in iOS 7.1 after the keyboard is shown for the second time, which is probably a bug. A workaround I used is replacing
[self.textView setContentOffset:newOffset animated:YES];
with
[UIView animateWithDuration:.25 animations:^{
self.textView.contentOffset = newOffset;
}];
回答9:
Leo Natan, you started out well but your execution was relatively inefficient. Here is a better way of doing it with less code:
// Add Keyboard Notification Listeners in ViewDidLoad
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_keyboardWillShowNotification:) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_keyboardWillHideNotification:) name:UIKeyboardWillHideNotification object:nil];
// And Add The Following Methods
- (void)_keyboardWillShowNotification:(NSNotification*)notification
{
CGRect textViewFrame = self.textView.frame;
textViewFrame.size.height -= ([notification.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height + 4.0);
self.textView.frame = textViewFrame;
}
- (void)_keyboardWillHideNotification:(NSNotification*)notification
{
CGRect textViewFrame = self.textView.frame;
textViewFrame.size.height += ([notification.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height + 4.0);
self.textView.frame = textViewFrame;
}
- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text {
NSRange typingRange = NSMakeRange(textView.text.length - 1, 1);
[textView scrollRangeToVisible:typingRange];
return YES;
}
- (void)dealloc {
[[NSNotificationCenter defaultCenter] removeObserver:self];
}