I have a Qt
project created with a *.pro
file that I need to migrate it to a CMakeLists
. This project uses a simple OpenGL
animation to show a 3D model of a hand. I already change it to use CMake
, but I encounter 2 problems. (The program compiles but it doesn't run properly)
- The memory consumption of the program passes from being 20-50MB using the
*.pro
file, to 1.3GB usingCMake
(Maybe some library being loaded completely or something??) - The program runs incredibly slow (like 1 frame every 5-10 seconds) in contrast with the speed from using the
*.pro
file (approx. 3 frames per second)
The question is, what I am doing wrong and how can I fix it?
Here is the *.pro
file:
QT += core gui opengl
TARGET = RGBD_3D_Viewer
TEMPLATE = app
SOURCES += main.cpp\
mainwindow.cpp \
glwidget.cpp \
glwidget_Camera.cpp \
glwidget_Comm.cpp \
glwidget_Extractors.cpp \
glwidget_Rendering.cpp \
glwidget_Video.cpp \
glwidget_UI_Mouse.cpp \
glwidget_OpenGL.cpp \
mainwindow_Comm.cpp \
mainwindow_GUI.cpp \
model.cpp \
cameraSet.cpp \
model_Mesh.cpp \
model_Skeleton.cpp \
model_Skin.cpp \
model_Extra_SkinningStuff.cpp \
animation.cpp \
animation_Transform.cpp \
videoSequence.cpp \
sequence.cpp \
mainwindow_UI_Keyboard_Mouse.cpp \
tracker.cpp \
mainwindow_FrameNumber.cpp \
model_Limits.cpp \
animation_Files_CompleteSequence.cpp \
mainwindow_MODELS_INFO.cpp \
modelSET.cpp \
animation_0_RotAxes_Limits.cpp \
myMATH.cpp \
types_Background.cpp \
model_Extra_VOI.cpp \
fingertipSet.cpp \
tracker_OnIndexChange.cpp \
tracker_wFeatureSet.cpp
HEADERS += mainwindow.h \
glwidget.h \
model.h \
cameraSet.h \
animation.h \
videoSequence.h \
sequence.h \
tracker.h \
mymath.h \
modelSET.h \
ui_mainwindow.h \
featureSet.h \
typesBackground.h \
fingertipSet.h
FORMS += mainwindow.ui
INCLUDEPATH += /usr/include/eigen3/
INCLUDEPATH += /home/cvg11/projects/development/RGBD_3D_Viewer/glm
LIBS += -L/usr/local/lib/
LIBS += -lopencv_core
LIBS += -lopencv_highgui
QMAKE_CXXFLAGS += -O3
QMAKE_CXXFLAGS += -frounding-math
#QMAKE_CXXFLAGS += -std=c++0x
Here is the CMakeLists.txt
file:
project(3d_viewer)
cmake_minimum_required(VERSION 2.6 FATAL_ERROR)
include_directories(${CMAKE_CURRENT_BINARY_DIR})
include_directories( ${PROJECT_SOURCE_DIR}/include ${PROJECT_SOURCE_DIR}/glm)
find_package( PkgConfig )
pkg_check_modules( EIGEN3 REQUIRED eigen3 )
include_directories( ${EIGEN3_INCLUDE_DIRS} )
# Opencv required
find_package(OpenCV COMPONENTS core highgui REQUIRED)
include_directories(${OPENCV_INCLUDE_DIRS})
link_directories(${OPENCV_LIBRARY_DIRS})
add_definitions(${OPENCV_DEFINITIONS})
message("\n\nFound OpenCV\n\n")
# QT4 required
find_package(Qt4 COMPONENTS QtCore QtGui QtOpenGL REQUIRED)
set(QT_USE_QTOPENGL TRUE)
include(${QT_USE_FILE})
add_definitions(${QT_DEFINITIONS})
message("\n\nFound QT4\n\n")
INCLUDE_DIRECTORIES(${QT_QTOPENGL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR} )
#set the default path for built executables to the "bin" directory
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/bin)
#set the default path for built libraries to the "lib" directory
set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib)
file(GLOB VIEWER_SOURCES src/*.cpp)
file(GLOB VIEWER_INCLUDES include/*.h)
# set QT headers
SET(QT_HEADERS
include/mainwindow.h
include/glwidget.h
)
#set QT forms
SET(QT_FORMS
ui/mainwindow.ui
)
# create moc for QT
QT4_WRAP_CPP(QT_MOC ${QT_HEADERS})
# process ui
QT4_WRAP_UI(QT_FORMS_HEADERS ${QT_FORMS})
ADD_EXECUTABLE(3d_viewer ${VIEWER_SOURCES} ${VIEWER_INCLUDES}
${QT_HEADERS}
${QT_MOC}
${QT_FORMS})
TARGET_LINK_LIBRARIES(3d_viewer ${QT_LIBRARIES} ${OpenCV_LIBS} )
set_property(TARGET 3d_viewer PROPERTY COMPILE_DEFINITIONS QT_SHARED)
EDIT:
Here are the two outputs of make VERBOSE=1
(I just show the last link and one of the files since the rest of the files are the same)
CMake
:
[100%] Building CXX object CMakeFiles/3d_viewer.dir/include/moc_glwidget.cxx.o
/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_OPENGL_LIB -DQT_SHARED -O3 -DNDEBUG -I/home/cvg11/projects/development/RGBD_3D_Viewer/build -I/home/cvg11/projects/development/RGBD_3D_Viewer/include -I/home/cvg11/projects/development/RGBD_3D_Viewer/glm -I/usr/include/eigen3 -I/usr/local/include/opencv -I/usr/local/include -isystem /usr/include/qt4 -isystem /usr/include/qt4/QtOpenGL -isystem /usr/include/qt4/QtGui -isystem /usr/include/qt4/QtCore -o CMakeFiles/3d_viewer.dir/include/moc_glwidget.cxx.o -c /home/cvg11/projects/development/RGBD_3D_Viewer/build/include/moc_glwidget.cxx
Linking CXX executable ../bin/3d_viewer
/usr/local/bin/cmake -E cmake_link_script CMakeFiles/3d_viewer.dir/link.txt --verbose=1
/usr/bin/c++ -O3 -DNDEBUG CMakeFiles/3d_viewer.dir/src/mainwindow_FrameNumber.cpp.o CMakeFiles/3d_viewer.dir/src/animation.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_OpenGL.cpp.o CMakeFiles/3d_viewer.dir/src/main.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_Comm.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Comm.cpp.o CMakeFiles/3d_viewer.dir/src/myMATH.cpp.o CMakeFiles/3d_viewer.dir/src/model.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Rendering.cpp.o CMakeFiles/3d_viewer.dir/src/model_Extra_VOI.cpp.o CMakeFiles/3d_viewer.dir/src/videoSequence.cpp.o CMakeFiles/3d_viewer.dir/src/cameraSet.cpp.o CMakeFiles/3d_viewer.dir/src/model_Extra_SkinningStuff.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_MODELS_INFO.cpp.o CMakeFiles/3d_viewer.dir/src/animation_0_RotAxes_Limits.cpp.o CMakeFiles/3d_viewer.dir/src/modelSET.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Video.cpp.o CMakeFiles/3d_viewer.dir/src/animation_Transform.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Camera.cpp.o CMakeFiles/3d_viewer.dir/src/sequence.cpp.o CMakeFiles/3d_viewer.dir/src/animation_Files_CompleteSequence.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_UI_Mouse.cpp.o CMakeFiles/3d_viewer.dir/src/model_Skin.cpp.o CMakeFiles/3d_viewer.dir/src/tracker_wFeatureSet.cpp.o CMakeFiles/3d_viewer.dir/src/tracker_OnIndexChange.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow.cpp.o CMakeFiles/3d_viewer.dir/src/types_Background.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget_Extractors.cpp.o CMakeFiles/3d_viewer.dir/src/model_Limits.cpp.o CMakeFiles/3d_viewer.dir/src/model_Skeleton.cpp.o CMakeFiles/3d_viewer.dir/src/tracker.cpp.o CMakeFiles/3d_viewer.dir/src/model_Mesh.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_UI_Keyboard_Mouse.cpp.o CMakeFiles/3d_viewer.dir/src/fingertipSet.cpp.o CMakeFiles/3d_viewer.dir/src/mainwindow_GUI.cpp.o CMakeFiles/3d_viewer.dir/src/glwidget.cpp.o CMakeFiles/3d_viewer.dir/include/moc_mainwindow.cxx.o CMakeFiles/3d_viewer.dir/include/moc_glwidget.cxx.o -o ../bin/3d_viewer -L/usr/local/cuda/lib64 -rdynamic -lglut -lXmu -lXi -lQtOpenGL -lQtGui -lQtCore /usr/local/lib/libopencv_core.so.2.4.9 /usr/local/lib/libopencv_highgui.so.2.4.9 /usr/local/lib/libopencv_core.so.2.4.9 -Wl,-rpath,/usr/local/cuda/lib64:/usr/local/lib -Wl,-rpath-link,/usr/local/lib
make[2]: Leaving directory `/home/cvg11/projects/development/RGBD_3D_Viewer/build'
/usr/local/bin/cmake -E cmake_progress_report /home/cvg11/projects/development/RGBD_3D_Viewer/build/CMakeFiles 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41
[100%] Built target 3d_viewer
*.pro
project:
g++ -c -pipe -frounding-math -O3 -O2 -w -D_REENTRANT -DQT_WEBKIT -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4 -I/usr/include/eigen3 -I../../projects/development/RGBD_3D_Viewer/glm -I/usr/X11R6/include -I. -I. -o moc_mainwindow.o moc_mainwindow.cpp
/usr/bin/moc-qt4 -DQT_WEBKIT -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4 -I/usr/include/eigen3 -I../../projects/development/RGBD_3D_Viewer/glm -I/usr/X11R6/include -I. -I. glwidget.h -o moc_glwidget.cpp
g++ -c -pipe -frounding-math -O3 -O2 -w -D_REENTRANT -DQT_WEBKIT -DQT_OPENGL_LIB -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4 -I/usr/include/eigen3 -I../../projects/development/RGBD_3D_Viewer/glm -I/usr/X11R6/include -I. -I. -o moc_glwidget.o moc_glwidget.cpp
g++ -Wl,-O1 -o RGBD_3D_Viewer main.o mainwindow.o glwidget.o glwidget_Camera.o glwidget_Comm.o glwidget_Extractors.o glwidget_Rendering.o glwidget_Video.o glwidget_UI_Mouse.o glwidget_OpenGL.o mainwindow_Comm.o mainwindow_GUI.o model.o cameraSet.o model_Mesh.o model_Skeleton.o model_Skin.o model_Extra_SkinningStuff.o animation.o animation_Transform.o videoSequence.o sequence.o mainwindow_UI_Keyboard_Mouse.o tracker.o mainwindow_FrameNumber.o model_Limits.o animation_Files_CompleteSequence.o mainwindow_MODELS_INFO.o modelSET.o animation_0_RotAxes_Limits.o myMATH.o types_Background.o model_Extra_VOI.o fingertipSet.o tracker_OnIndexChange.o tracker_wFeatureSet.o moc_mainwindow.o moc_glwidget.o -L/usr/lib/x86_64-linux-gnu -L/usr/X11R6/lib -L/usr/local/lib/ -lopencv_core -lopencv_highgui -lQtOpenGL -lQtGui -lQtCore -lGL -lpthread
I tried adding/removing the -frounding-math flag without having any appreciable difference...