When recording audio with an AVAudioSession
audio playback from the music app or others is stopped. This is described in the audio session documentation:
AVAudioSessionCategoryRecord
For recording audio; this category silences playback audio.
Is there any way to change this behavior and do one of the following?
1) Continue playing other apps' audio and allow the phone to record the audio that is being played.
2) Resume other apps' audio once a brief recording is finished. There are notifications apps can respond to when audio interruptions begin or end. Is there something specific that must be done for other apps to receive these notifications?
from 24 hours of diligent searching and piecemealing things together, this is surprisingly simple:
let session = AVAudioSession.sharedInstance()
session.setCategory(AVAudioSessionCategoryPlayAndRecord, with: [.mixWithOthers, .allowBluetoothA2DP])
And that's it for anyone still searching how to do this.
You can use
Obj-C
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord
withOptions:AVAudioSessionCategoryOptionMixWithOthers error:nil];
or
Swift
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord,
with: AVAudioSessionCategoryOptions.mixWithOthers)
} catch let error as NSError {
print("audioSession error: \(error.localizedDescription)")
}
1) Not possible for AVAudioSession
. All you can do is check [[AVAudioSession sharedInstance] isOtherAudioPlaying]
and ask user would he like to stop music streaming or not.
2) App can't receive any notifications when iPod state changed, we can't even observe isOtherAudioPlaying property... Solution I use on my projects: add a NSTimer and once in sec check [[AVAudioSession sharedInstance] isOtherAudioPlaying]
BOOL value.