I got some strange crash when running our android application on snapdragon device, but thing works well on other devices. Here are some logs before process die:
W/Adreno-EGLSUB( 3075): <DequeueBuffer:583>: dequeue native buffer fail: Unknown error 2147483646, buffer=0x0, handle=0x0
W/Adreno-EGLSUB( 3075): <SwapBuffers:1300>: Invalid native buffer. Failed to queueBuffer
W/Adreno-EGLSUB( 3075): <updater_thread:456>: native buffer is NULL
D/QCUtilClass( 2464): extended extractor not needed, return default.
and:
E/BufferQueue( 357): [xxx.xxxx.xxxxx(our game app)] dequeueBuffer: can't dequeue multiple buffers without setting the buffer count
W/Adreno-EGLSUB( 3075): <DequeueBuffer:583>: dequeue native buffer fail: Invalid argument, buffer=0x0, handle=0x0
W/Adreno-ES20( 3075): <gl2_surface_swap:43>: GL_OUT_OF_MEMORY
W/Adreno-EGL( 3075): <qeglDrvAPI_eglSwapBuffers:3590>: EGL_BAD_SURFACE
.....
Any help will be appreciate. Thanks.