Years ago I learned a bit of OpenGL (version 2.0). The basic examples were all very easy. One could draw a colored triangle with a few batch commands (such as glVertex[...]).
Now I get to know, that OpenGL ES 2.0 deprecates the usage of such commands. All examples which I find contain custom shaders, written in some shader language. While it might be great for writing high-customizable high-performance apps, it doesn't help a lot when you start learning GL ES 2.0.
Long story short: please provide link or code of the most simple Android GL ES 2.0 app which would draw a multi-colored triangle (and do nothing else).
Thank you!