Saying that I'm new to android development would be an understatement. I'm trying to figure out where to place a sound file in my unity directory such that onesignal, a third party notification server, can access it for this a particular api method:
android_sound: StringOptional Sound file that is included in your app to play instead of the default device notification sound. NOTE: Leave off file extension for Android. Example: "notification"
reference: https://documentation.onesignal.com/reference#create-notification
I get a build error when I place it in res/raw, and anywhere else in the google play services library
Where does it go?