Rectangle rect1 = new Rectangle(10, 10, 20, 20);
Rectangle rect2 = new Rectangle(60, 10, 20, 20);
EventHandler<MouseEvent> event = new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent ae) {
System.out.println("aaa");
}
};
rect1.setOnMouseClicked(event);
rect2.setOnMouseClicked(event);
How to click rect1 print aaa, click rect2 print bbb ?
In my real program, I have hundreds of rectangles, and in the event, I have many things to do. So I don't want declare event for every one.
Thanks!