I have 3 different images I'd like to use Launch Screen.
I've added a UIImageView
in the Launchscreen.storyboard
And I was thinking I could use a simple Switch statement with a randomizer to select the image:
var random = arc4random_uniform(3) //returns 0 to 2 randomly
switch random {
case 0:
launchImageView.image = UIImage(named: "splash1.jpg")
case 1:
myImageView.image = UIImage(named: "splash2.jpg")
default:
/myImageView.image = UIImage(named: "splash3.jpg") }
However I'm not really sure where to implement the code as the viewDidLoad
will not work.