I'm attempting to capture a photo inside my hololens app. It seems to be working but saving the image to an obscure place that I cant access or view. I want to save it to my pictures library Described here I think. Or where should i save the image so I can see it in my photos on the hololens.
filePath = C:/Data/Users/JanikJoe/AppData/Local/Packages/HoloToolkit-Unity_pzq3xp76mxafg/LocalState\CapturedImage10.02831_n.jpg
filePath2 = C:/Data/Users/DefaultAccount/AppData/Local/DevelopmentFiles/HoloToolkit-UnityVS.Debug_x86.janik/Data\CapturedImage10.02831_n.jpg
using UnityEngine;
using UnityEngine.VR.WSA.WebCam;
using System.Linq;
public class PhotoCaptureFVTC : MonoBehaviour {
UnityEngine.VR.WSA.WebCam.PhotoCapture photoCaptureObject = null;
// Use this for initialization
void Start()
{
Debug.Log("snap pic taken");
PhotoCapture.CreateAsync(false, OnPhotoCaptureCreated);
}
public void OnPhotoCaptureCreated(PhotoCapture captureObject)
{
photoCaptureObject = captureObject;
//Resolution cameraResolution = PhotoCapture.SupportedResolutions.OrderByDescending((res) => res.width * res.height).First();
Resolution cameraResolution = PhotoCapture.SupportedResolutions.OrderByDescending((res) => res.width * res.height).First();
CameraParameters c = new CameraParameters();
c.hologramOpacity = 0.0f;
c.cameraResolutionWidth = cameraResolution.width;
c.cameraResolutionHeight = cameraResolution.height;
c.pixelFormat = CapturePixelFormat.BGRA32;
captureObject.StartPhotoModeAsync(c, false, OnPhotoModeStarted);
}
void OnStoppedPhotoMode(PhotoCapture.PhotoCaptureResult result)
{
photoCaptureObject.Dispose();
photoCaptureObject = null;
}
private void OnPhotoModeStarted(PhotoCapture.PhotoCaptureResult result)
{
if (result.success)
{
string filename = string.Format(@"CapturedImage{0}_n.jpg", Time.time);
string filePath = System.IO.Path.Combine(Application.persistentDataPath, filename);
string filePath2 = System.IO.Path.Combine(Application.dataPath, filename);
photoCaptureObject.TakePhotoAsync(filePath, PhotoCaptureFileOutputFormat.JPG, OnCapturedPhotoToDisk);
Debug.LogError("Saved That Image Somewhere" +"FileName: ="+ filename + " FilePath: = " + filePath + " FilePath2: = " + filePath2);
}
else
{
Debug.LogError("Unable to start photo mode!");
}
}
void OnCapturedPhotoToDisk(PhotoCapture.PhotoCaptureResult result)
{
if (result.success)
{
Debug.Log("Saved Photo to disk!");
photoCaptureObject.StopPhotoModeAsync(OnStoppedPhotoMode);
}
else
{
Debug.Log("Failed to save Photo to disk");
}
}
}