Multi-threading Delphi synchronization using Criti

2019-04-10 08:33发布

问题:

It is a problem of synchronization. I made a simplification for my problem so I have a VCL Timer and a few threads. The threads are trying to write things in two bitmaps, and the timer is trying to draw the bitmaps into Images(TImage). Here is a modification of my code to be easier to understand(this paste code is very vague).

//------------------------------------------------------------------------------
Procedure TMyForm.Add(iX,iY,iNr:integer);
begin
   EnterCriticalSection(csCriticalSection);
   bmRed.Canvas.Lock;
   bmBlue.Canvas.Lock;

   //.... drawing etc...
   bmRed.Canvas.TextOut(iX,iY,IntToStr(iNr));
   bmBlue.Canvas.TextOut(iX,iY,IntToSTr(iNr));

   bmRed.Canvas.Unlock;
   bmBlue.Canvas.Unlock;

   LeaveCriticalSection(csCriticalSection);
end;
//------------------------------------------------------------------------------
procedure TMyForm.tmTimer(...);
begin
   EnterCriticalSection(csCriticalSection);

   bmRed.Canvas.Lock;
   bmBlue.Canvas.Lock;

   //Drawing on bmRed and bmBlue
   imBlue.Canvas.Draw(bmBlue);
   imRed.Canvas.Draw(bmBlue);

   bmRed.Canvas.Unlock;
   bmBlue.Canvas.Unlock;

   LeaveCriticalSection(csCriticalSection);
end;
//------------------------------------------------------------------------------
Procedure TMyThread.Execute();
begin
   Randomize;
   while not terminated do
   begin
      MyFormInstance.Add(Random(100),Random(100),Random(100));

      Sleep(20);
   end;
end;

initialization
   InitializeCriticalSection(csCriticalSection);
finalization
   DeleteCriticalSection(csCriticalSection);

Usually the threads gives me errors when entering in the critical section or after a few seconds the timer will no longer draw me anything.

回答1:

Try adding exception handling to your code, and don't lock both bitmaps at the same time:

var
  csCriticalSection: TRTLCriticalSection;

procedure TMyForm.Add(iX,iY,iNr:integer);
begin
  EnterCriticalSection(csCriticalSection);
  try
    bmRed.Canvas.Lock;
    try
      bmRed.Canvas.TextOut(iX,iY,IntToStr(iNr));
    finally
      bmRed.Canvas.Unlock;
    end;

    bmBlue.Canvas.Lock;
    try
      bmBlue.Canvas.TextOut(iX,iY,IntToSTr(iNr));
    finally
      bmBlue.Canvas.Unlock;
    end;
  finally
     LeaveCriticalSection(csCriticalSection);
  end;
end;

procedure TMyForm.tmTimer(Sender: TObject);
begin
  EnterCriticalSection(csCriticalSection);
  try
    bmRed.Canvas.Lock;
    try
      imRed.Canvas.Draw(bmBlue);
    finally
      bmRed.Canvas.Unlock;
    end;

    bmBlue.Canvas.Lock;
    try
      imBlue.Canvas.Draw(bmBlue);
    finally
      bmBlue.Canvas.Unlock;
    end;
  finally
    LeaveCriticalSection(csCriticalSection);
  end;
end;

procedure TMyThread.Execute;
begin
  Randomize;
  while not Terminated do
  begin
    MyFormInstance.Add(Random(100),Random(100),Random(100));
    Sleep(20);
  end;
end;

initialization
  InitializeCriticalSection(csCriticalSection);
finalization
  DeleteCriticalSection(csCriticalSection);

If that is still crashing/erroring, then you have a different bug in code you have not shown. Especially considering that you should never get an error entering/leaving a critical section, unless the critical section itself is corrupted.