I would like to convert 4 packed 64 bit integers to 4 packed 64 bit floats using AVX. I've tried something like:
int_64t *ls = (int64_t *) _mm_malloc(256, 32);
ls[0] = a;
//...
ls[3] = d;
__mm256i packed = _mm256_load_si256((__m256i const *)ls);
Which will display in the debugger:
(gdb) print packed
$4 = {1234, 5678, 9012, 3456}
Okay so far, but the only cast/conversion operation that I can find is _mm256i_castsi256_pd, which doesn't get me what I want:
__m256d pd = _mm256_castsi256_pd(packed);
(gdb) print pd
$5 = {6.0967700696809824e-321, 2.8053047370865979e-320, 4.4525196003213139e-320, 1.7074908720273481e-320}
What I'd really like to see is:
(gdb) print pd
$5 = {1234.0, 5678.0, 9012.0, 3456.0}
All of the cast intrinsics perform a bitwise cast, which is why you're not seeing meaningful results with that.
A vector conversion (the cvt intrinsics) between 64-bit integer and 64-bit float does not exist.
For what it's worth, I looked in Agner Fog's vectorclass to see how he does it. He simply stores the 64-bit integers to an array and casts each array value to a double. It's inefficient but it works.
From file "vectorf256.h":
// function to_double: convert integer vector elements to double vector (inefficient)
static inline Vec4d to_double(Vec4q const & a) {
int64_t aa[4];
a.store(aa);
return Vec4d(double(aa[0]), double(aa[1]), double(aa[2]), double(aa[3]));
}
// function to_double: convert integer vector to double vector
static inline Vec4d to_double(Vec4i const & a) {
return _mm256_cvtepi32_pd(a);
}