How do I return a char array from a function?

2019-01-07 22:43发布

问题:

I've tried the following:

char[10] testfunc()
{
    char[10] str;

    return str;
}

回答1:

Best as an out parameter:

void testfunc(char* outStr){
  char str[10];
  for(int i=0; i < 10; ++i){
    outStr[i] = str[i];
  }
}

Called with

int main(){
  char myStr[10];
  testfunc(myStr);
  // myStr is now filled
}


回答2:

You have to realize that char[10] is the same as char*. You are in fact returning a pointer. Now the pointer points to a variable (str) which is destroyed as soon as you exit the function, so the pointer points to... nothing!

Usually in C, you explicitly allocate memory in this case, which won't be destroyed when the function ends:

char* testfunc()
{
    char* str = malloc(10 * sizeof(char));
    return str;
}

Be aware though! The memory pointed at by str is now NEVER destroyed. This is know as a 'memory leak'. Be sure to free() the memory after you are done with it:

foo = testfunc();
// do something with your foo
free(foo); 


回答3:

As you're using C++ you could use std::string.



回答4:

a char array is returned by char*, but the function you wrote does not work because you are returning an automatic variable that disappear when the function exits. Use something like this:

char *testfunc() {
    char* arr = malloc(100);
    strcpy(arr,"xxxx");
    return arr;
}

This of course if you are returning an array in the C sense, not an std:: or boost:: or something else. As noted in the comment section: remember to free the memory from the caller.



回答5:

With Boost:

boost::array<char, 10> testfunc()
{
    boost::array<char, 10> str;

    return str;
}

A normal char[10] (or any other array) can't be returned from a function.



回答6:

when you create local variables inside function that are created in stack most likely get overwritten in memory when exiting the function. so code like this in most c++ implementations will not work:

char[] pupulateChar()
{
    char* ch = "wonet return me";
    return ch;
}

a fix is to create the variable that want to be populated outside the function or where you want to use it then pass it as parameter and manipulate function, example:

void populateChar(char* ch){
    strcpy(ch,"fill me will, this will stay",size); // this will work as long it won overflow it. 
}
int main(){
    char ch[100]; // reserve memory in stack outside the function
    populateChar(ch); //populate array
}

c++11 solution using std::move(ch) to cast lvalues to rvalues

void populateChar(char* && fillme){
    fillme = new char[20];
    strcpy(fillme, "this worked for me");
}
int main(){
    char* ch;
    populateChar(std::move(ch));
    return 0;
}

or this option in c++11:

char* populateChar(){
    char* ch = "test char";
    // will change from lvalue to r value
    return std::move(ch);
}
int main(){
    char* ch = populateChar();
    return 0;
}