I wrote couple of simple board games since i started on android learning, Please let me know is there any tutorial or links, where i can start with physics library with libgdx, looking for something like basics of physics with libgdx
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试):
问题:
回答1:
I would start with the official documentation at the libGDX wiki. That will get you up and running with some basic examples. Once you're beyond the basics, using the box2d manual will fill in all the details. It's very easy to read, and it's not hard to translate C to Java.
回答2:
These tutorials might be helpful: http://decisiontreegames.wordpress.com/2012/04/14/using-box2d-in-libgdx-game-part-i/
回答3:
You may find very useful information about how to use box2d in android in this book - Android NDK Beginner's Guide