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问题:
I'm using __get() to make some of my properties "dynamic" (initialize them only when requested). These "fake" properties are stored inside a private array property, which I'm checking inside __get.
Anyway, do you think it's better idea to create methods for each of these proprties instead of doing it in a switch statement?
Edit: Speed tests
I'm only concerned about performance, other stuff that @Gordon mentioned are not that important to me:
- unneeded added complexity - it doesn't really increase my app complexity
- fragile non-obvious API - I specifically want my API to be "isolated"; The documentation should tell others how to use it :P
So here are the tests that I made, which make me think that the performance hit agument is unjustified:
Results for 50.000 calls (on PHP 5.3.9):
(t1 = magic with switch, t2 = getter, t3 = magic with further getter call)
Not sure what the "Cum" thing mean on t3. It cant be cumulative time because t2 should have 2K then...
The code:
class B{}
class A{
protected
$props = array(
'test_obj' => false,
);
// magic
function __get($name){
if(isset($this->props[$name])){
switch($name){
case 'test_obj':
if(!($this->props[$name] instanceof B))
$this->props[$name] = new B;
break;
}
return $this->props[$name];
}
trigger_error('property doesnt exist');
}
// standard getter
public function getTestObj(){
if(!($this->props['test_obj'] instanceof B))
$this->props['test_obj'] = new B;
return $this->props['test_obj'];
}
}
class AA extends A{
// magic
function __get($name){
$getter = "get".str_replace('_', '', $name); // give me a break, its just a test :P
if(method_exists($this, $getter))
return $this->$getter();
trigger_error('property doesnt exist');
}
}
function t1(){
$obj = new A;
for($i=1;$i<50000;$i++){
$a = $obj->test_obj;
}
echo 'done.';
}
function t2(){
$obj = new A;
for($i=1;$i<50000;$i++){
$a = $obj->getTestObj();
}
echo 'done.';
}
function t3(){
$obj = new AA;
for($i=1;$i<50000;$i++){
$a = $obj->test_obj;
}
echo 'done.';
}
t1();
t2();
t3();
ps: why do I want to use __get() over standard getter methods? the only reason is the api beauty; because i don't see any real disadvantages, I guess it's worth it :P
Edit: More Speed tests
This time I used microtime to measure some averages:
PHP 5.2.4 and 5.3.0 (similar results):
t1 - 0.12s
t2 - 0.08s
t3 - 0.24s
PHP 5.3.9, with xdebug active this is why it's so slow:
t1 - 1.34s
t2 - 1.26s
t3- 5.06s
PHP 5.3.9 with xdebug disabled:
t1 - 0.30
t2 - 0.25
t3 - 0.86
Another method:
// magic
function __get($name){
$getter = "get".str_replace('_', '', $name);
if(method_exists($this, $getter)){
$this->$name = $this->$getter(); // <-- create it
return $this->$name;
}
trigger_error('property doesnt exist');
}
A public property with the requested name will be created dynamically after the first __get call. This solves speed issues - getting 0.1s in PHP 5.3 (it's 12 times faster then standard getter), and the extensibility issue raised by Gordon. You can simply override the getter in the child class.
The disadvantage is that the property becomes writable :(
回答1:
Here is the results of your code as reported by Zend Debugger with PHP 5.3.6 on my Win7 machine:
As you can see, the calls to your __get
methods are a good deal (3-4 times) slower than the regular calls. We are still dealing with less than 1s for 50k calls in total, so it is negligible when used on a small scale. However, if your intention is to build your entire code around magic methods, you will want to profile the final application to see if it's still negligible.
So much for the rather uninteresting performance aspect. Now let's take a look at what you consider "not that important". I'm going to stress that because it actually is much more important than the performance aspect.
Regarding Uneeded Added Complexity you write
it doesn't really increase my app complexity
Of course it does. You can easily spot it by looking at the nesting depth of your code. Good code stays to the left. Your if/switch/case/if is four levels deep. This means there is more possible execution pathes and that will lead to a higher Cyclomatic Complexity, which means harder to maintain and understand.
Here is numbers for your class A (w\out the regular Getter. Output is shortened from PHPLoc):
Lines of Code (LOC): 19
Cyclomatic Complexity / Lines of Code: 0.16
Average Method Length (NCLOC): 18
Cyclomatic Complexity / Number of Methods: 4.00
A value of 4.00 means this is already at the edge to moderate complexity. This number increases by 2 for every additional case you put into your switch. In addition, it will turn your code into a procedural mess because all the logic is inside the switch/case instead of dividing it into discrete units, e.g. single Getters.
A Getter, even a lazy loading one, does not need to be moderately complex. Consider the same class with a plain old PHP Getter:
class Foo
{
protected $bar;
public function getBar()
{
// Lazy Initialization
if ($this->bar === null) {
$this->bar = new Bar;
}
return $this->bar;
}
}
Running PHPLoc on this will give you a much better Cyclomatic Complexity
Lines of Code (LOC): 11
Cyclomatic Complexity / Lines of Code: 0.09
Cyclomatic Complexity / Number of Methods: 2.00
And this will stay at 2 for every additional plain old Getter you add.
Also, take into account that when you want to use subtypes of your variant, you will have to overload __get
and copy and paste the entire switch/case block to make changes, while with a plain old Getter you simply overload the Getters you need to change.
Yes, it's more typing work to add all the Getters, but it is also much simpler and will eventually lead to more maintainable code and also has the benefit of providing you with an explicit API, which leads us to your other statement
I specifically want my API to be "isolated"; The documentation should tell others how to use it :P
I don't know what you mean by "isolated" but if your API cannot express what it does, it is poor code. If I have to read your documentation because your API does not tell me how I can interface with it by looking at it, you are doing it wrong. You are obfuscating the code. Declaring properties in an array instead of declaring them at the class level (where they belong) forces you to write documentation for it, which is additional and superfluous work. Good code is easy to read and self documenting. Consider buying Robert Martin's book "Clean Code".
With that said, when you say
the only reason is the api beauty;
then I say: then don't use __get
because it will have the opposite effect. It will make the API ugly. Magic is complicated and non-obvious and that's exactly what leads to those WTF moments:
To come to an end now:
i don't see any real disadvantages, I guess it's worth it
You hopefully see them now. It's not worth it.
For additional approaches to Lazy Loading, see the various Lazy Loading patterns from Martin Fowler's PoEAA:
There are four main varieties of lazy load. Lazy Initialization uses a special marker value (usually null) to indicate a field isn't loaded. Every access to the field checks the field for the marker value and if unloaded, loads it. Virtual Proxy is an object with the same interface as the real object. The first time one of its methods are called it loads the real the object and then delegates. Value Holder is an object with a getValue method. Clients call getValue to get the real object, the first call triggers the load. A ghost is the real object without any data. The first time you call a method the ghost loads the full data into its fields.
These approaches vary somewhat subtly and have various trade-offs. You can also use combination approaches. The book contains the full discussion and examples.
回答2:
If your capitalization of the class names and the key names in $prop
matched, you could do this:
class Dummy {
private $props = array(
'Someobject' => false,
//etc...
);
function __get($name){
if(isset($this->props[$name])){
if(!($this->props[$name] instanceof $name)) {
$this->props[$name] = new $name();
}
return $this->props[$name];
}
//trigger_error('property doesnt exist');
//Make exceptions, not war
throw new Exception('Property doesn\'t exist');
}
}
And even if the capitalization didn't match, as long as it followed the same pattern it could work. If the first letter was always capitalized you could use ucfirst()
to get the class name.
EDIT
It's probably just better to use plain methods. Having a switch inside a getter, especially when the code executed for each thing you try to get is different, practically defeats the purpose of the getter, to save you from having to repeat code. Take the simple approach:
class Something {
private $props = array('Someobject' => false);
public getSomeobject() {
if(!($this->props['Someobject'] instanceof Someobject)) {
//Instantiate and do extra stuff
}
return $this->props['Someobject'];
}
public getSomeOtherObject() {
//etc..
}
}
回答3:
I'm using __get() to make some of my properties "dynamic" (initialize them only when requested). These "fake" properties are stored inside a private array property, which I'm checking inside __get.
Anyway, do you think it's better idea to create methods for each of these proprties instead of doing it in a switch statement?
The way you ask your question I don't think it is actually about what anybody thinks. To talk about thoughts, first of all it must be clear which problem you want to solve here.
Both the magic _get
as well as common getter methods help to provide the value. However, what you can not do in PHP is to create a read-only property.
If you need to have a read-only property, you can only do that with the magic _get
function in PHP so far (the alternative is in a RFC).
If you are okay with accessor methods, and you are concerned about typing methods' code, use a better IDE that does that for you if you are really concerned about that writing aspect.
If those properties just do not need to be concrete, you can keep them dynamic because a more concrete interface would be a useless detail and only make your code more complex than it needs to be and therefore violates common OO design principles.
However, dynamic or magic can also be a sign that you do something wrong. And also hard to debug. So you really should know what you are doing. That needs that you make the problem you would like to solve more concrete because this heavily depends on the type of objects.
And speed is something you should not test isolated, it does not give you good suggestions. Speed in your question sounds more like a drug ;) but taking that drug won't give you the power to decide wisely.
回答4:
Using __get()
is said to be a performance hit. Therefore, if your list of parameters is static/fixed and not terribly long, it would be better performance-wise to make methods for each and skip __get()
. For example:
public function someobject() {
if(!($this->props[$name] instanceof Someobject))
$this->props[$name] = new Someobject;
// do stuff to initialize someobject
}
if (count($argv = func_get_args())) {
// do stuff to SET someobject from $a[0]
}
return $this->props['someobject'];
}
To avoid the magic methods, you'd have to alter the way you use it like this
$bar = $foo->someobject; // this won't work without __get()
$bar = $foo->someobject(); // use this instead
$foo->someobject($bar); // this is how you would set without __set()
EDIT
Edit, as Alex pointed out, the performance hit is millisecond small. You can try both ways and do some benchmarks, or just go with __get since it's not likely to have a significant impact on your application.