I have a c#-program, that works well under Mono and on OSX, I also was able to create an app-directory for that program. Now I want to distribute it, but I don't want to force the user to install mono, since this is unusual under Mac (and has some side-effects, that I want to avoid).
I already tried to build a bundle with mkbundle, but mkbundle doesn't work correctly under Mac.
I should add, that I use GTK.
What is the easiest way to build a compleley independent app under Mac? Is there any good tutorial? Is there a good tool, that could help?
Ask Miguel (December 9 2010 blog post)
MonoMac: we just released MonoMac 0.4 and we are now adding support for creating self-contained application bundles that developers can redistribute themselves or even submit to the Apple AppStore for MacOS.
MonoMac has been a lot of work, mostly, due to popular contributions. There is a nice emerging community of new contributors to Mono that has sparked in the last few weeks.
Did you try macpack?
http://www.mono-project.com/Guide:Running_Mono_Applications
It should be possible to use mkbundle in the linking of mono assemblies to produce a "portable app" with no requirement on installing the runtime.
http://www.mono-project.com/Linker