As I know compiletime C-like strings are kept in static memory as only one instance. For instance I got both true
on gcc 4.6 running example below. But I wonder is it always true and can be portable. Behavior on both C and C++ is interesting.
#include <iostream>
bool amIportable(const char* value) {
const char* slocal = "Hello";
return (slocal==value);
}
int main() {
const char* s = "Hello";
std::cout << std::boolalpha
<< amIportable(s) << '\n'
<< amIportable("Hello") << '\n';
}
No, this is not always true, nor is it portable.
Merging identical string literals is an optimization that is performed by the compiler and the linker working together. Recent versions of both GCC and Microsoft's compiler both support it, but only when certain optimization switches are set.
And it's not just an "on" or "off" feature. Different compilers and different optimization settings will also affect how aggressively this is performed. For example, sometimes string literals are pooled only within the scope of an individual function, other times it happens at the level of the translation unit, and still other times the linker might get involved to do it across multiple translation units.
This is allowed because the C and C++ standards leave this behavior as implementation-dependent.
No, it's implementation dependent for both C and C++.
C11 §6.4.5/7 String literals
It is unspecified whether these arrays are distinct provided their elements have the appropriate values. If the program attempts to modify such an array, the behavior is undefined.
C++11 §2.14.5/12 String literals
Whether all string literals are distinct (that is, are stored in nonoverlapping objects) is implementation-defined. The effect of attempting to modify a string literal is undefined.
But I wonder is it always true
No, at least the C standard says something like "whether two identical string literals are stored in the same array is implementation-defined".
You're comparing two different string literals, which happen to
have the same value. According to the C++ standard, it is
implementation defined whether identical string literals occupy
the same memory or not (which means that the implementation must
document what it does); according to the C standard, it is
unspecified. (I presume that the C++ standard would allow the
implementation to document something along the lines of "string
literals of identical content share the same instance if they
are in the same translation unit, and do not share the same
instance otherwise.)
If your goal is to be able to just compare pointers, the usual
solution is to use a function (static if it is a class member)
which returns the string literal:
char const*
value()
{
return "Hello";
}
bool
isHello( char const* str )
{
return str == valule;
}
and then ensure that all instances of the string are obtained by
calling value()
.