I created an app in Unity and published it to an Eclipse Android project, then I included the Facebook SDK in the project, I also followed the getting started wizard in the developer site.
I added the following line of code to the onResume() function of my main activity:
com.facebook.AppEventsLogger.activateApp(this, "MY FB APP ID");
In the Manifest file of the app I added the following:
<activity android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:name="com.facebook.unity.FBUnityLoginActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen">
</activity>
<activity android:configChanges="keyboardHidden|orientation" android:name="com.facebook.LoginActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen">
</activity>
<activity android:exported="true" android:name="com.facebook.unity.FBUnityDeepLinkingActivity">
</activity>
<meta-data android:name="com.facebook.sdk.ApplicationId" android:value="@string/facebook_app_id" />
I also added the FB app Id to the strings.xml file in res/values folder.
I generated a Hash Key (in windows) with the following command in command prompt:
keytool -exportcert -alias androiddebugkey -keystore %HOMEPATH%\.android\debug.keystore | openssl sha1 -binary | openssl base64
Which generated a 28 character string, but I still did not see any app installs registered on Android. So after searching more I found the following code on this page https://developers.facebook.com/docs/android/getting-started
// Add code to print out the key hash
try {
PackageInfo info = getPackageManager().getPackageInfo(
"com.facebook.samples.hellofacebook",
PackageManager.GET_SIGNATURES);
for (Signature signature : info.signatures) {
MessageDigest md = MessageDigest.getInstance("SHA");
md.update(signature.toByteArray());
Log.d("KeyHash:", Base64.encodeToString(md.digest(), Base64.DEFAULT));
}
} catch (NameNotFoundException e) {
} catch (NoSuchAlgorithmException e) {
}
I changed the package name from "com.facebook.samples.hellofacebook" to the package name of my app, added it to the onCreate() function of the main activity, and ran the code, which logged a hash key. I copied the returned key into the app settings on the facebook developer site, but I am still not getting any installs or events registering on Android.
I also have an iOS version of the app and there everything is working perfectly.
I would really appreciate any suggestions/ideas/anything as to how to get the Facebook SDK to register installs and events on Android.