I have the following problem. Say you want to write a generic function that can take a lambda expression. I understand that if the parameter is of type std::function, then I could not only use lambdas, but also functions and even pointers to functions. So at a first step, I did the following:
void print(std::function<void(int, int)> fn) {
fn(1,2);
}
int main() {
print([](int i, int j) { std::cout << j <<','<<i<<'\n'; });
return 0;
}
Now the problem is that I want to make this function generic, meaning that I don't want the lambda expression to have only two parameters.
So I tried changing the signature of the print function to something more generic like:
template <class function_type>
void print(function_type fn);
But now the problem is that the function takes ANY object and I'm not ok with that.
But the main problem is that, I have no idea how many parameters the object fn can accept.
So in a way I'm looking for a compile time way to determine how many arguments fn has, and if possible to change the type of fn to std::function. And then, given that I know the number of parameters that fn accepts, is there a generic way to pack an arbitrary number of parameters to be passed to fn? I don't even know if this is possible within C++11. What I mean is that given the number of arguments, is there a way to pack parameters to pass to fn? So that if there are two arguments, then I would call
fn(arg1, arg2);
if there are three:
fn(arg1, arg2, arg3);
and so on.
Thank you all for your insight.
aa
The following snippets might be useful.
This gives the number of arguments that a std::function
takes
template <typename Signature>
struct count_args;
template <typename Ret, typename... Args>
struct count_args<std::function<Ret(Args...)>> {
static constexpr size_t value = sizeof...(Args);
};
For example the following code compiles (clang 3.2, gcc 4.7.2 and icc 13.1.0)
static_assert(count_args<std::function<void() >>::value == 0, "Ops!");
static_assert(count_args<std::function<void(int) >>::value == 1, "Ops!");
static_assert(count_args<std::function<void(int, int)>>::value == 2, "Ops!");
As far as I understand, you want to call the function object passing the correct number of arguments, right? Then for each argument we need to provide a value which is convertible to its type. A solution with this generality is very hard (or even impossible). Hence, I'll present two alternatives.
1 Each argument is a value initialized object of its type. (This is what ecatmur suggested.)
template <typename Ret, typename... Args>
Ret call(const std::function<Ret(Args...)>& f) {
return f(Args{}...); // for the intel compiler replace {} with ()
}
2 A fixed value is given and all the arguments are implicitly initialized from this value:
template <typename Ret, typename... Args, typename Val, typename... Vals>
typename std::enable_if<sizeof...(Args) == sizeof...(Vals), Ret>::type
call(const std::function<Ret(Args...)>& f, const Val&, const Vals&... vals) {
return f(vals...);
}
template <typename Ret, typename... Args, typename Val, typename... Vals>
typename std::enable_if<(sizeof...(Args) > sizeof...(Vals)), Ret>::type
call(const std::function<Ret(Args...)>& f, const Val& val, const Vals&... vals) {
return call(f, val, val, vals...);
}
The three overloads are unambiguous and can be used as the following examples show:
{
std::function<char()> f = []() -> char {
std::cout << "f() ";
return 'A';
};
std::cout << call(f) << std::endl; // calls f()
std::cout << call(f, 0) << std::endl; // calls f()
}
{
std::function<char(int)> f = [](int i) -> char {
std::cout << "f(" << i << ") ";
return 'B';
};
std::cout << call(f) << std::endl; // calls f(0)
std::cout << call(f, 1) << std::endl; // calls f(1)
}
{
std::function<char(int, int)> f = [](int i, int j) -> char {
std::cout << "f(" << i << "," << j << ") ";
return 'C';
};
std::cout << call(f) << std::endl; // calls f(0, 0)
std::cout << call(f, 2) << std::endl; // calls f(2, 2)
}
Yes you can pack as many parameters to fn
as you wish using variadic templates.
template <class function_type, class... Args>
void print(function_type fn, Args... args)
{
//Call fn with args
fn(std::forward<Args>(args...));
}
To find out how many args there are in the parameter pack, you can use sizeof...(args)
.
To determine the signature of a callable, you can use the solution from Inferring the call signature of a lambda or arbitrary callable for "make_function". You can then package the callable into a std::function
, or create a tag and use parameter inference:
template<typename T> struct tag {};
template<typename F, typename... Args>
void print_impl(F &&fn, tag<void(Args...)>) {
fn(Args{}...);
}
template<typename F>
void print(F &&fn) {
print_impl(std::forward<F>(fn), tag<get_signature<F>>{});
}
Note this uses value-initialised arguments; if you want anything more complex you can build a std::tuple<Args...>
and pass that along, invoking it per "unpacking" a tuple to call a matching function pointer.