I'm programming a client on the iPhone. I want to send some strings, and receive an image from the server.
I found this tutorial (http://www.devx.com/wireless/Article/43551), it has been very useful. It works if I want to receive strings, but now I want to receive an image, and I can't make it work.
This is my code when the iPhone receives data. It's a mix made with the tutorial and this answer from JeremyP (http://stackoverflow.com/questions/4613218):
- (void)stream:(NSStream *)stream handleEvent:(NSStreamEvent)eventCode {
switch(eventCode) {
case NSStreamEventHasBytesAvailable: {
if (data == nil) {
data = [[NSMutableData alloc] init];
}
uint8_t buf[102400];
unsigned int len = 0;
len = [(NSInputStream *)stream read:buf maxLength:102400];
if(len) {
[data appendBytes:(const void *)buf length:len];
// Recibir img
uint8_t size; // Let's make sure size is an explicit width.
NSInteger totalBytesRead = 0;
NSInteger bytesRead = [iStream read: &size maxLength: sizeof size];
while (bytesRead > 0 && totalBytesRead + bytesRead < sizeof size) {
totalBytesRead+= bytesRead;
bytesRead = [iStream read: &size + totalBytesRead maxLength: (sizeof size) - totalBytesRead];
}
if (bytesRead >= 0) {
totalBytesRead += bytesRead;
}
else {
// read failure, report error and bail
}
if (totalBytesRead < sizeof size) {
// connection closed before we got the whole size, report and bail
}
size = ntohl(size); // assume wire protocol uses network byte ordering
NSMutableData* buffer = [[NSMutableData alloc] initWithLength: size];
totalBytesRead = 0;
bytesRead = [iStream read: [buffer mutableBytes] maxLength: size];
while (bytesRead > 0 && totalBytesRead + bytesRead < size) {
totalBytesRead+= bytesRead;
bytesRead = [iStream read: [buffer mutableBytes] + totalBytesRead maxLength: size - totalBytesRead];
}
if (bytesRead >= 0) {
totalBytesRead += bytesRead;
}
else {
// read failure, report error and bail (not forgetting to release buffer)
}
if (totalBytesRead < size) {
// connection closed before we got the whole image, report and bail (not forgetting to release buffer)
}
else {
[buffer setLength: size];
}
imgResultado.image = [UIImage imageWithData: buffer];
[buffer release];
[data release];
data = nil;
}
else {
NSLog(@"No data.");
}
} break;
}}
It doesn't work... could you help me?