I have class that will load all assemblies in a directory and then get all the types an see if they implement an interface. I cannot get the type comparison to work. In the debugger I see my type loaded (the one I am interested in) if always fails the comparison. If I use the same comparison code locally there is no problem I get the expected result. I could just do sting compares on the type interfaces, but I'd prefer to know what I am doing wrong.
Tests:
// Fails
[Fact]
public void FindISerialPortTest()
{
var path = Directory.GetCurrentDirectory();
var results = FindImplementers.GetInterfaceImplementor<ISerialPort>(path);
results.Length.Should().Be(1);
results[0].Should().BeAssignableTo<SerialPortWrapper>();
}
//Passes
[Fact]
public void DoesTypeImplementInterfaceTest()
{
var myType = typeof(SerialPortWrapper);
var myInterface = typeof(ISerialPort);
FindImplementers.DoesTypeImplementInterface(myType, myInterface).Should().Be(true);
}
The class:
public class FindImplementers
{
public static T[] GetInterfaceImplementor<T>(string directory)
{
if (String.IsNullOrEmpty(directory)) { return null; } //sanity check
DirectoryInfo info = new DirectoryInfo(directory);
if (!info.Exists) { return null; } //make sure directory exists
var implementors = new List<T>();
foreach (FileInfo file in info.GetFiles("*.dll")) //loop through all dll files in directory
{
Assembly currentAssembly = null;
Type[] types = null;
try
{
//using Reflection, load Assembly into memory from disk
currentAssembly = Assembly.LoadFile(file.FullName);
types = currentAssembly.GetTypes();
}
catch (Exception ex)
{
//ignore errors
continue;
}
foreach (Type type in types)
{
if (!DoesTypeImplementInterface(type, typeof(T)))
{
continue;
}
//Create instance of class that implements T and cast it to type
var plugin = (T)Activator.CreateInstance(type);
implementors.Add(plugin);
}
}
return implementors.ToArray();
}
public static bool DoesTypeImplementInterface(Type type, Type interfaceType)
{
return (type != interfaceType && interfaceType.IsAssignableFrom(type));
}
}