The attempt is to enable drawing of figures(a line for now) with mouse on the awt canvas . Iam trying out java graphics for the first time . So not sure how to go about it . This is my first attempt :
package def.grafi;
import java.awt.Canvas;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
public class Dra {
Frame f = new Frame();
public void disp() {
f.setBounds(100, 100, 200, 200);
MosL ml = new MosL();
Can c = new Can();
f.add(c);
c.addMouseListener(ml);
c.addMouseMotionListener(ml);
f.setVisible(true);
}
public static void main(String[] args) {
Dra d = new Dra();
d.disp();
}
public class MosL extends MouseAdapter {
int sx = 0;
int sy = 0;
boolean onDrag = false;
@Override
public void mouseDragged(MouseEvent e) {
if (onDrag) {
int x = e.getX();
int y = e.getY();
Canvas comp = (Canvas) e.getSource();
Graphics g = comp.getGraphics();
// comp.repaint(); << for cleaning up the intermediate lines : doesnt work :(
g.drawLine(sx, sy, x, y);
return;
}
onDrag = true;
sx = e.getX();
sy = e.getY();
System.out.println("Draggg");
}
@Override
public void mousePressed(MouseEvent e) {
System.out.println("Pressed");
}
@Override
public void mouseReleased(MouseEvent e) {
System.out.println("Released");
if (onDrag)
onDrag = false;
}
}
public class Can extends Canvas {
@Override
public void paint(Graphics g) {
}
}
}
Problems : 1) When the windows is minimized and restored , the drawn line is gone (due to repaint) 2) What i want is the line should follow the mouse (when it is dragged) . the final line should extend from the point of pressing to the point of release of the mouse . Rite now , when the mouse moves , new lines are getting drawn . I am not sure how to clean up the intermediate lines from the canvas .
Can someone help me out on these problems ?