Is there a recommended established pattern for self-cancelling and restarting tasks?
E.g., I'm working on the API for background spellchecker. The spellcheck session is wrapped as Task
. Every new session should cancel the previous one and wait for its termination (to properly re-use the resources like spellcheck service provider, etc).
I've come up with something like this:
class Spellchecker
{
Task pendingTask = null; // pending session
CancellationTokenSource cts = null; // CTS for pending session
// SpellcheckAsync is called by the client app
public async Task<bool> SpellcheckAsync(CancellationToken token)
{
// SpellcheckAsync can be re-entered
var previousCts = this.cts;
var newCts = CancellationTokenSource.CreateLinkedTokenSource(token);
this.cts = newCts;
if (IsPendingSession())
{
// cancel the previous session and wait for its termination
if (!previousCts.IsCancellationRequested)
previousCts.Cancel();
// this is not expected to throw
// as the task is wrapped with ContinueWith
await this.pendingTask;
}
newCts.Token.ThrowIfCancellationRequested();
var newTask = SpellcheckAsyncHelper(newCts.Token);
this.pendingTask = newTask.ContinueWith((t) => {
this.pendingTask = null;
// we don't need to know the result here, just log the status
Debug.Print(((object)t.Exception ?? (object)t.Status).ToString());
}, TaskContinuationOptions.ExecuteSynchronously);
return await newTask;
}
// the actual task logic
async Task<bool> SpellcheckAsyncHelper(CancellationToken token)
{
// do not start a new session if the the previous one still pending
if (IsPendingSession())
throw new ApplicationException("Cancel the previous session first.");
// do the work (pretty much IO-bound)
try
{
bool doMore = true;
while (doMore)
{
token.ThrowIfCancellationRequested();
await Task.Delay(500); // placeholder to call the provider
}
return doMore;
}
finally
{
// clean-up the resources
}
}
public bool IsPendingSession()
{
return this.pendingTask != null &&
!this.pendingTask.IsCompleted &&
!this.pendingTask.IsCanceled &&
!this.pendingTask.IsFaulted;
}
}
The client app (the UI) should just be able to call SpellcheckAsync
as many times as desired, without worrying about cancelling a pending session. The main doMore
loop runs on the UI thread (as it involves the UI, while all spellcheck service provider calls are IO-bound).
I feel a bit uncomfortable about the fact that I had to split the API into two peices, SpellcheckAsync
and SpellcheckAsyncHelper
, but I can't think of a better way of doing this, and it's yet to be tested.
I think the general concept is pretty good, though I recommend you not use ContinueWith
.
I'd just write it using regular await
, and a lot of the "am I already running" logic is not necessary:
Task pendingTask = null; // pending session
CancellationTokenSource cts = null; // CTS for pending session
// SpellcheckAsync is called by the client app on the UI thread
public async Task<bool> SpellcheckAsync(CancellationToken token)
{
// SpellcheckAsync can be re-entered
var previousCts = this.cts;
var newCts = CancellationTokenSource.CreateLinkedTokenSource(token);
this.cts = newCts;
if (previousCts != null)
{
// cancel the previous session and wait for its termination
previousCts.Cancel();
try { await this.pendingTask; } catch { }
}
newCts.Token.ThrowIfCancellationRequested();
this.pendingTask = SpellcheckAsyncHelper(newCts.Token);
return await this.pendingTask;
}
// the actual task logic
async Task<bool> SpellcheckAsyncHelper(CancellationToken token)
{
// do the work (pretty much IO-bound)
using (...)
{
bool doMore = true;
while (doMore)
{
token.ThrowIfCancellationRequested();
await Task.Delay(500); // placeholder to call the provider
}
return doMore;
}
}
Here's the most recent version of the cancel-and-restart pattern that I use:
class AsyncWorker
{
Task _pendingTask;
CancellationTokenSource _pendingTaskCts;
// the actual worker task
async Task DoWorkAsync(CancellationToken token)
{
token.ThrowIfCancellationRequested();
Debug.WriteLine("Start.");
await Task.Delay(100, token);
Debug.WriteLine("Done.");
}
// start/restart
public void Start(CancellationToken token)
{
var previousTask = _pendingTask;
var previousTaskCts = _pendingTaskCts;
var thisTaskCts = CancellationTokenSource.CreateLinkedTokenSource(token);
_pendingTask = null;
_pendingTaskCts = thisTaskCts;
// cancel the previous task
if (previousTask != null && !previousTask.IsCompleted)
previousTaskCts.Cancel();
Func<Task> runAsync = async () =>
{
// await the previous task (cancellation requested)
if (previousTask != null)
await previousTask.WaitObservingCancellationAsync();
// if there's a newer task started with Start, this one should be cancelled
thisTaskCts.Token.ThrowIfCancellationRequested();
await DoWorkAsync(thisTaskCts.Token).WaitObservingCancellationAsync();
};
_pendingTask = Task.Factory.StartNew(
runAsync,
CancellationToken.None,
TaskCreationOptions.None,
TaskScheduler.FromCurrentSynchronizationContext()).Unwrap();
}
// stop
public void Stop()
{
if (_pendingTask == null)
return;
if (_pendingTask.IsCanceled)
return;
if (_pendingTask.IsFaulted)
_pendingTask.Wait(); // instantly throw an exception
if (!_pendingTask.IsCompleted)
{
// still running, request cancellation
if (!_pendingTaskCts.IsCancellationRequested)
_pendingTaskCts.Cancel();
// wait for completion
if (System.Threading.Thread.CurrentThread.GetApartmentState() == ApartmentState.MTA)
{
// MTA, blocking wait
_pendingTask.WaitObservingCancellation();
}
else
{
// TODO: STA, async to sync wait bridge with DoEvents,
// similarly to Thread.Join
}
}
}
}
// useful extensions
public static class Extras
{
// check if exception is OperationCanceledException
public static bool IsOperationCanceledException(this Exception ex)
{
if (ex is OperationCanceledException)
return true;
var aggEx = ex as AggregateException;
return aggEx != null && aggEx.InnerException is OperationCanceledException;
}
// wait asynchrnously for the task to complete and observe exceptions
public static async Task WaitObservingCancellationAsync(this Task task)
{
try
{
await task;
}
catch (Exception ex)
{
// rethrow if anything but OperationCanceledException
if (!ex.IsOperationCanceledException())
throw;
}
}
// wait for the task to complete and observe exceptions
public static void WaitObservingCancellation(this Task task)
{
try
{
task.Wait();
}
catch (Exception ex)
{
// rethrow if anything but OperationCanceledException
if (!ex.IsOperationCanceledException())
throw;
}
}
}
Test use (producing only a single "Start/Done" output for DoWorkAsync
):
private void MainForm_Load(object sender, EventArgs e)
{
var worker = new AsyncWorker();
for (var i = 0; i < 10; i++)
worker.Start(CancellationToken.None);
}
Hope this will be useful - tried to create Helper class which can be re-used:
class SelfCancelRestartTask
{
private Task _task = null;
public CancellationTokenSource TokenSource { get; set; } = null;
public SelfCancelRestartTask()
{
}
public async Task Run(Action operation)
{
if (this._task != null &&
!this._task.IsCanceled &&
!this._task.IsCompleted &&
!this._task.IsFaulted)
{
TokenSource?.Cancel();
await this._task;
TokenSource = new CancellationTokenSource();
}
else
{
TokenSource = new CancellationTokenSource();
}
this._task = Task.Run(operation, TokenSource.Token);
}
The examples above seem to have problems when the asynchronous method is called multiple times quickly after each other, for example four times. Then all subsequent calls of this method cancel the first task and in the end three new tasks are generated which run at the same time. So I came up with this:
private List<Tuple<Task, CancellationTokenSource>> _parameterExtractionTasks = new List<Tuple<Task, CancellationTokenSource>>();
/// <remarks>This method is asynchronous, i.e. it runs partly in the background. As this method might be called multiple times
/// quickly after each other, a mechanism has been implemented that <b>all</b> tasks from previous method calls are first canceled before the task is started anew.</remarks>
public async void ParameterExtraction() {
CancellationTokenSource newCancellationTokenSource = new CancellationTokenSource();
// Define the task which shall run in the background.
Task newTask = new Task(() => {
// do some work here
}
}
}, newCancellationTokenSource.Token);
_parameterExtractionTasks.Add(new Tuple<Task, CancellationTokenSource>(newTask, newCancellationTokenSource));
/* Convert the list to arrays as an exception is thrown if the number of entries in a list changes while
* we are in a for loop. This can happen if this method is called again while we are waiting for a task. */
Task[] taskArray = _parameterExtractionTasks.ConvertAll(item => item.Item1).ToArray();
CancellationTokenSource[] tokenSourceArray = _parameterExtractionTasks.ConvertAll(item => item.Item2).ToArray();
for (int i = 0; i < taskArray.Length - 1; i++) { // -1: the last task, i.e. the most recent task, shall be run and not canceled.
// Cancel all running tasks which were started by previous calls of this method
if (taskArray[i].Status == TaskStatus.Running) {
tokenSourceArray[i].Cancel();
await taskArray[i]; // wait till the canceling completed
}
}
// Get the most recent task
Task currentThreadToRun = taskArray[taskArray.Length - 1];
// Start this task if, but only if it has not been started before (i.e. if it is still in Created state).
if (currentThreadToRun.Status == TaskStatus.Created) {
currentThreadToRun.Start();
await currentThreadToRun; // wait till this task is completed.
}
// Now the task has been completed once. Thus we can recent the list of tasks to cancel or maybe run.
_parameterExtractionTasks = new List<Tuple<Task, CancellationTokenSource>>();
}