I'm creating a Windows video capture application and am using DirectShow for capture. As each frame comes in, I want to grab it as a raw RGB bitmap into a buffer, at which point my code will do whatever processing I need.
I've been searching for samples similar to what I want to do, and everywhere I look online, people recommend using either the IMediaDet and/or the ISampleGrabber interface to do frame-by-frame capture. Unfortunately, both are deprecated and aren't even in the newest version of the Windows SDK.
What is the best (modern) way to do frame-by-frame capture in DirectShow? If there is none, is there a different library I should use that will give me frame-by-frame capture?