When it comes to constructors, adding the keyword explicit
prevents an enthusiastic compiler from creating an object when it was not the programmer’s first intention. Is such mechanism available for casting operators too?
struct Foo
{
operator std::string() const;
};
Here, for instance, I would like to be able to cast Foo
into a std::string
, but I don’t want such cast to happen implicitly.
Yes and No.
It depends on which version of C++, you're using.
- C++98 and C++03 do not support
explicit
type conversion operators
- But C++11 does.
Example,
struct A
{
//implicit conversion to int
operator int() { return 100; }
//explicit conversion to std::string
explicit operator std::string() { return "explicit"; }
};
int main()
{
A a;
int i = a; //ok - implicit conversion
std::string s = a; //error - requires explicit conversion
}
Compile it with g++ -std=c++0x
, you will get this error:
prog.cpp:13:20: error: conversion from 'A' to non-scalar type 'std::string' requested
Online demo : http://ideone.com/DJut1
But as soon as you write:
std::string s = static_cast<std::string>(a); //ok - explicit conversion
The error goes away : http://ideone.com/LhuFd
BTW, in C++11, the explicit conversion operator is referred to as "contextual conversion operator" if it converts to boolean. Also, if you want to know more about implicit and explicit conversions, read this topic:
- Implicit VS Explicit Conversion
Hope that helps.