After installing Intel HAXM on my osx 10.6.8, eclipse juno, adt 21.1.0 I am not able to run any of the emulators. The emulator process fries my cpu as in:
where cpu usage never goes below 100%. Yet I have a huge black screen on the emulator.
HAXM extension does not throw any errors. At console, I read
[2013-04-02 20:09:58 - myapp] Launching a new emulator with Virtual Device 'x86'
[2013-04-02 20:10:03 - Emulator] HAX is working and emulator runs in fast virt mode
[2013-04-02 20:10:07 - myapp] New emulator found: emulator-5554
[2013-04-02 20:10:07 - myapp] Waiting for HOME ('android.process.acore') to be launched...
I can run the emulators if I remove the HAXM kernel extension. It seems to me that HAXM does not function properly.
Did anyone face the same problem? How can I make emulators run with HAXM installed?
You can try disabling the Hardware Graphics acceleration.
- Start the AVD Manager
- Select your AVD instance
- In the Hardware section: If GPU emulation option is not there, click New, select GPU emulation
- Change the value to No
- Start your AVD instance
This issue has been fixed by Intel. If you go to:
Intel® Hardware Accelerated Execution Manager 1.0.6 (R3)
.. and download and install the item:
Hotfix for OS X 10.9 only
haxm-macosx_r03_hotfix.zip
.. it now works. I can run nice fast Android emulators on Mac OSX 10.9 without my whole machine freezing.
See http://software.intel.com/en-us/forums/topic/477793
Intel is aware of it and is looking into it. Unfortunately, the only workaround is to not use HAXM on OSX Mavericks.
I know this is an old post but I'm also having this problem lately, running on Windows. How I got by this problem was either:
Use an emulator target version 17 or higher.
Set up the settings as follows with older emulator target versions:
- Make sure you untick "Use Host GPU" and tick "Snapshot"
- Tick "Save to snapshot" on launch options
You don't have to scale it, you can leave that unticked