I'm writing a puzzle game. When the user presses the check button, I see if the solution they entered is correct. Depending on the result, I present one of two action sheets for them. For now I just have some NSLog statements to make sure things are getting called, but only one of the sheets seems to work properly.
Nothing gets called when I click a button in showErrorsActionSheet. The action sheet disappears off the screen, but the logs never print.
I suspect it has something to do with having two actionsheets declared to the same delegate (self)
- (void) checkSolution {
//code determines the value of the BOOL allCorrect
if (allCorrect) { //IF ALL OF THE LETTERS WERE CORRECT
//display UIAlertView;
NSLog(@"allCorrect");
UIActionSheet *levelCompleteActionSheet = [[UIActionSheet alloc] initWithTitle:@"Congratulations! You Have Finished the Level!" delegate:self cancelButtonTitle:@"Review my work" destructiveButtonTitle:@"Choose next puzzle" otherButtonTitles:nil, nil];
[levelCompleteActionSheet showInView:self.view];
[levelCompleteActionSheet release];
}
else {
//[self showIncorrectLettersInRed];
UIActionSheet *showErrorsActionSheet = [[UIActionSheet alloc] initWithTitle:@"Sorry, thats not right. Show errors in red?" delegate:self cancelButtonTitle:@"No Thanks, I'll keep trying" destructiveButtonTitle:@"Yes please, I'm stuck!" otherButtonTitles:nil, nil];
[showErrorsActionSheet showInView:self.view];
[showErrorsActionSheet release];
}
}
the methods that are supposed to be called are:
- (void) levelCompleteActionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger)buttonIndex {
if (buttonIndex != [actionSheet cancelButtonIndex]) {
NSLog(@"return to levelSelect");
//pushViewController:levelSelect
}
else {
NSLog(@"continue to examine solution");
}
}
- (void) showErrorsActionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger)buttonIndex {
if (buttonIndex != [actionSheet cancelButtonIndex]) {
NSLog(@"show errors in red");
}
else {
NSLog(@"continue to try");
}
}
and Ive declared the UIActionSheet protocol in the interface file as follows:
@interface GamePlay : UIViewController <UIActionSheetDelegate> {