Grouping and Ungrouping Fabric.js objects

2019-03-21 02:18发布

问题:

I've created a kind of 'polygon selector' or 'polygon maker' using fabric.js. Each click creates a corner of the polygon, which can be selected, moved, etc... double clicking the original point 'closes' the polygon. At this point I take all of the circles/lines that make up the polygons and group them. So far so good.

When such a group is double clicked, I would like it to ungroup and revert to movable nodes (i.e. moving the circles reshapes the polygon etc); but there's some strangeness going on - check out what happens when you move the circles, certain lines seem 'not joined' to the circles...

I've already reviewed every group/ungroup related fabric.js thread (here/there/everywhere). None seem to cover the type of 'connected' objects I have here.

The fiddle I put together to show the problem says it better than I can: http://jsfiddle.net/bhilleli/4v8mkw6q/

The broken bit of code is @:

       //dbl clicked a group so lets ungroup it!
        items = p._objects; // grab the items from the group you want to

        // translate the group-relative coordinates to canvas relative ones
        p._restoreObjectsState();
        // remove the original group and add all items back to the canvas
        canvas.remove(p);
        for (var i = items.length - 1; i >= 0; i--) {
            canvas.add(items[i]);
        }
        canvas.renderAll();

回答1:

you can use fabric grouping tool

You can group and ungroup objects together, and manipulate them at the same time

for example

 var canvas = new fabric.Canvas('paper',{
    isDrawingMode: true
    });
$("#select").click(function(){
    canvas.isDrawingMode = false;
});
$("#draw").click(function(){
    canvas.isDrawingMode = true;
});

$("#group").on('click', function() {
    var activegroup = canvas.getActiveGroup();
    var objectsInGroup = activegroup.getObjects();

    activegroup.clone(function(newgroup) {
        canvas.discardActiveGroup();
        objectsInGroup.forEach(function(object) {
            canvas.remove(object);  
        });
        canvas.add(newgroup);

    });
});

$("#ungroup").click(function(){
   var activeObject = canvas.getActiveObject();
    if(activeObject.type=="group"){
        var items = activeObject._objects;
        alert(items);
        activeObject._restoreObjectsState();
        canvas.remove(activeObject);
        for(var i = 0; i < items.length; i++) {
          canvas.add(items[i]);
          canvas.item(canvas.size()-1).hasControls = true;
        }

        canvas.renderAll();
    }
});

please check following link

http://jsfiddle.net/softvar/NuE78/1/



回答2:

if getActiveGroup() is not available then you can use this to group (after mouse selecting multiple objects):

toGroup() is only available if multiple objects are selected

var activeObj = canvas.getActiveObject();
var activegroup = activeObj.toGroup();
var objectsInGroup = activegroup.getObjects();
activegroup.clone(function(newgroup) {
    canvas.remove(activegroup);
    objectsInGroup.forEach(function(object) {
        canvas.remove(object);  
    });
    canvas.add(newgroup);
});

changes http://fabricjs.com/v2-breaking-changes-2