I need to play and record simultaneously using Core Audio. I really do not want to use AVFoundation API (AVAudioPlayer + AVAudioRecorder) to do this as I am making a music app and cannot have any latency issues.
I've looked at the following source code from Apple:
aurioTouch
MixerHost
I've already looked into the following posts:
iOS: Sample code for simultaneous record and playback
Record and play audio Simultaneously
I am still not clear on how I can do playback and record the same thing simultaneously using Core Audio. Any pointers towards how I can achieve this will be greatly appreciable. Any pointers to any sample source code will also be of great help.