How to write unicode character farsi in c++ in ms-dos?
cout<<"Helo world"<<"سلام جهان";
How to write unicode character farsi in c++ in ms-dos?
cout<<"Helo world"<<"سلام جهان";
#include <iostream>
#include <locale>
#include <string>
int main()
{
using namespace std;
wstring wcs = L"中文";
locale old = wcout.imbue(locale("") ); // "" is environment's default locale
wcout<<wcs<<endl;
wcout.imbue(old ); // restore old locale
}
You need to convert the string to proper codepage. MS-DOS codepages are named like CP437, with CP followed by three digits. Notice that normally only less than 256 different characters may be displayed and thus many Unicode characters just cannot be shown in text mode.
you can use wchar_t instead of char.
and you should use wcout instead of cout too.
if your console support unicode this will work. another way for Iranians was a software called "vegaf" but its for much years ago and i forget it.
using namespace std;
setlocale(LC_ALL, "fa-IR");
time_t rawtime;
struct tm * timeinfo;
time(&rawtime);
timeinfo = localtime(&rawtime);
struct lconv * lc;
lc = localeconv();
LOGFONT * tFont;
tFont = GetFont();
CFont font;
VERIFY(font.CreateFont(
tFont->lfHeight, // nHeight
tFont->lfWidth, // nWidth
0, // nEscapement
0, // nOrientation
tFont->lfWeight, // nWeight
FALSE, // bItalic
FALSE, // bUnderline
0, // cStrikeOut
ARABIC_CHARSET, // nCharSet
OUT_DEFAULT_PRECIS, // nOutPrecision
CLIP_DEFAULT_PRECIS, // nClipPrecision
ANTIALIASED_QUALITY, // nQuality
DEFAULT_PITCH | FF_SWISS, // nPitchAndFamily
tFont->lfFaceName)); // lpszFacename
const wchar_t yek = L'\u06F1';
const wchar_t dow = L'\u06F2';
const wchar_t seh = L'\u06F3';
const wchar_t chahar = L'\u06F4';
const wchar_t panj = L'\u06F5';
const wchar_t shish = L'\u06F6';
const wchar_t haft = L'\u06F7';
const wchar_t hasht = L'\u06F8';
const wchar_t noh = L'\u06F9';
const wchar_t sefr = L'\u06F0';
wchar_t wFATime[20];
wcscpy(wFATime, L"");
BOOL dayoftheweek = FALSE;
for (unsigned int i = 0; i<m_strText.GetLength(); i++)
{
char c = m_strText[i]; //this is your character
switch (c)
{
case '1':
wcsncat(wFATime, &yek, 1);
break;
case '2':
wcsncat(wFATime, &dow, 1);
break;
case '3':
wcsncat(wFATime, &seh, 1);
break;
case '4':
wcsncat(wFATime, &chahar, 1);
break;
case '5':
wcsncat(wFATime, &panj, 1);
break;
case '6':
wcsncat(wFATime, &shish, 1);
break;
case '7':
wcsncat(wFATime, &haft, 1);
break;
case '8':
wcsncat(wFATime, &hasht, 1);
break;
case '9':
wcsncat(wFATime, &noh, 1);
break;
case '0':
wcsncat(wFATime, &sefr, 1);
break;
case ':':
wcsncat(wFATime, L":", 1);
break;
case '.':
wcsncat(wFATime, L".", 1);
break;
case '/':
wcsncat(wFATime, L"/", 1);
break;
default:
dayoftheweek = TRUE;
}
}
CFont* def_font = pdc->SelectObject(&font);
HDC hdc = pdc->GetSafeHdc();
int old = pdc->SetBkMode(TRANSPARENT);
if (dayoftheweek)
{
CStringW strw(m_strText);
::TextOutW(hdc, m_poOffset.x, m_poOffset.y, strw, strw.GetLength());
}
else
{
::TextOutW(hdc, m_poOffset.x, m_poOffset.y, wFATime, wcslen(wFATime));
}
pdc->SelectObject(def_font);
pdc->SetBkMode(old);
// Done with the font. Delete the font object.
font.DeleteObject();