how to programmatically fake a touch event to a UI

2019-01-07 02:45发布

问题:

I'm writing some unit tests and, because of the nature of this particular app, it's important that I get as high up the UI chain as possible. So, what I'd like to do is programmatically trigger a button-press, as if the user had pressed the button in the GUI.

(Yes, yes -- I could just call the IBAction selector but, again, the nature of this particular app makes it important that I fake the actual button press, such that the IBAction be called from the button, itself.)

What's the preferred method of doing this?

回答1:

It turns out that

[buttonObj sendActionsForControlEvents: UIControlEventTouchUpInside];

got me exactly what I needed, in this case.

EDIT: Don't forget to do this in the main thread, to get results similar to a user-press.


For Swift 3:

buttonObj.sendActions(for: .touchUpInside)



回答2:

An update to this answer for Swift

buttonObj.sendActionsForControlEvents(.TouchUpInside)

EDIT: Updated for Swift 3

buttonObj.sendActions(for: .touchUpInside)


回答3:

If you want to do this kind of testing, you’ll love the UI Automation support in iOS 4. You can write JavaScript to simulate button presses, etc. fairly easily, though the documentation (especially the getting-started part) is a bit sparse.



回答4:

In this case, UIButton is derived from UIControl. This works for object derived from UIControl.

I wanted to reuse "UIBarButtonItem" action on specific use case. Here, UIBarButtonItem doesn't offer method sendActionsForControlEvents:

But luckily, UIBarButtonItem has properties for target & action.

 if(notHappy){        
         SEL exit = self.navigationItem.rightBarButtonItem.action;
         id  world = self.navigationItem.rightBarButtonItem.target;
         [world performSelector:exit];
 }

Here, rightBarButtonItem is of type UIBarButtonItem.



回答5:

For Xamarin iOS

btnObj.SendActionForControlEvents(UIControlEvent.TouchUpInside);

Reference



回答6:

Swift 3:

self.btn.sendActions(for: .touchUpInside)