overloading + and += operators for “Number Classes

2019-03-19 19:30发布

问题:

I want to create extension functions for classes that encapsulate simple Numbers. For example DoubleProperty. I encountered the problem, that I can't overload the + and the += operator at the same time.

I wan't to create a behaviour, that passes following tests:

class DoublePropertyTest {
    lateinit var doubleProperty: DoubleProperty

    @Before
    fun initialize() {
        doubleProperty = SimpleDoubleProperty(0.1)
    }

    @Test
    fun plus() {
        val someProperty = doubleProperty + 1.5
        assertEquals(someProperty.value, 1.6, 0.001)
    }

    @Test
    fun plusAssign() {
        val someProperty = doubleProperty
        doubleProperty += 1.5 //error if + and += are overloaded

        assert(someProperty === doubleProperty) //fails with only + overloaded
        assertEquals(doubleProperty.value, 1.6, 0.001)
    }
}

It could be implemented using these extension functions:

operator fun ObservableDoubleValue.plus(number: Number): DoubleProperty 
    = SimpleDoubleProperty(get() + number.toDouble())

operator fun WritableDoubleValue.plusAssign(number: Number) 
    = set(get() + number.toDouble())

The problem is, that if + is overlodaded the += can't be overloaded aswell:

Assignment operators ambiguity. All these functions match.
- public operator fun ObservableDoubleValue.plus(number: Number): DoubleProperty
- public operator fun WritableDoubleValue.plusAssign(number: Number): Unit

If I only overload the + operator, a new DoubleProperty object is returned on += operations instead of the initial one.

Is there a way to work around this limitation?

回答1:

The strange += operator in Kotlin

you can both overloading the plus operator and plusAssign operator in kotlin, but you must following the rules of kotlin to solving the strange += conflicts.

  1. introduce an immutable structure of the class for the plus operator which means any class outside the class can't edit its internal data.

  2. introduce a mutable structure of the class for the plusAssign operator which means its internal data can be edited anywhere.

the kotlin has already done such things in the stdlib for the Collection & the Map classes, the Collection#plus and MutableCollection#plusAssign as below:

operator fun <T> Collection<T>.plus(elements: Iterable<T>): List<T>
//                   ^--- immutable structure

operator fun <T> MutableCollection<in T>.plusAssign(elements: Iterable<T>)
//                   ^--- mutable structure

But wait, how to solving the conflict when we using the += operator?

IF the list is an immutable Collection then you must define a mutable var variable, then the plus operator is used since its internal state can't be edited. for example:

//         v--- define `list` with the immutable structure explicitly  
var list: List<Int> = arrayListOf(1);   //TODO: try change `var` to `val`
val addend = arrayListOf(2);
val snapshot = list;

list += addend;
//   ^--- list = list.plus(addend);
//  list = [1, 2], snapshot=[1], addend = [2]

IF the list is a mutable MutableCollection then you must define a immutable val variable, then the plusAssign operator is used since its internal state can be edited anywhere. for example:

//    v--- `list` uses the mutable structure implicitly
val list = arrayListOf(1); //TODO: try change `val` to `var`
val addend = arrayListOf(2);
val snapshot = list;

list += addend;
//   ^--- list.plusAssign(addend);
//  list = [1, 2], snapshot=[1, 2], addend = [2]

On the other hand, you can overloads an operator with diff signatures, each signature for the different context, and kotlin also do it, e.g: Collection#plus. for example:

var list = listOf<Int>();

list += 1; //list = [1];
//   ^--- list = list.plus(Integer);

list += [2,3]; //list = [1, 2, 3]
//   ^--- list = list.plus(Iterable);


回答2:

Your operator override implementation has two problems:

1. inconsistent type after plus

operator fun ObservableDoubleValue.plus(number: Number): DoubleProperty 
    = SimpleDoubleProperty(get() + number.toDouble())

Any ObservableDoubleValue instance plus a Number, got a DoubleProperty instance(or say a SimpleDoubleProperty instance). Let's say I have a type ComplexDoubleProperty implements ObservableDoubleValue, you will see:

var a = getComplexDoubleProperty()
a = a + 0.1    //compile error, WTF?

//or even
var b = SimpleDoubleProperty(0.1)
b = b + 0.1    //compile error, because b+0.1 is DoubleProperty

You can see this behavior makes no sense.

2. a=a+b and a+=b should be identical

If your implementation compiles, you will have

var a: DoubleProperty = SimpleDoubleProperty(0.1)  //add DoubleProperty to make it compile
var b = a
a += 0.1
println(b == a)

prints true because += sets the value to the original instance. If you replace a+=0.1 with a=a+0.1 you will get false because a new instance is returned. Generally speaking, a=a+b and a+=b are not identical in this implementation.

To fix the two problems above, my suggestion is

operator fun SimpleDoubleProperty.plus(number: Number): SimpleDoubleProperty
        = SimpleDoubleProperty(get() + number.toDouble())

so you don't need to override plusAssign. The solution is not as general as yours, but it's correct if you only have SimpleDoubleProperty calculations, and I believe you do, because in your implementation, plus always returns a SimpleDoubleProperty instance.



回答3:

You cannot overload both + and +=. Overload one of the them.

When you write += in your code, theoretically both plus the plusAssign functions can be called (see figure 7.2). If this is the case, and both functions are defined and applicable, the compiler reports an error.

I copied/pasted from Kotlin in Action book!



回答4:

If DoubleProperty is your class, you can make plus and plusAssign its methods, that should resolve any ambiguity.